Search found 246 matches

by Eos
September 14th, 2019, 1:26 am
Forum: Shard News
Topic: Update September 13, 2019
Replies: 11
Views: 299

Update September 13, 2019

The following changes have gone in effect during tonight's server restart: Treasure Map changes: A dug up treasure chest can now be removed by anyone, provided: The chest has been dug up for at least 15 minutes. The person who dug up the chest is dead or not within 36 tiles of the chest. (If these c...
by Eos
September 12th, 2019, 3:20 pm
Forum: Shard Events
Topic: Trials of Treasure
Replies: 50
Views: 2116

Re: Trials of Treasure

is there anything being done about the dead trammel spots? This location hasn't been generating since 2014, so it's somewhat of a rare map! If you wish to use it though, we will provide a way of exchanging it for a working map in the coming server restart. We will also be addressing the chest decay...
by Eos
September 10th, 2019, 9:48 pm
Forum: Shard Events
Topic: Trials of Treasure
Replies: 50
Views: 2116

Re: Trials of Treasure

does the luck stat affect the chances of a dye? No, it does not. I really hope the bottles spawn on top, can we get some staff verification?? It does spawn on top! Though the pigment bottles can still be hard to see, even if they're on top. For example, there is one in this picture: https://i.imgur...
by Eos
September 9th, 2019, 12:44 pm
Forum: Shard Events
Topic: Trials of Treasure
Replies: 50
Views: 2116

Re: Trials of Treasure

The chance is higher for higher level treasure maps, but even a level 1 treasure chest can have one. :)
by Eos
September 7th, 2019, 8:20 pm
Forum: Shard Events
Topic: Trials of Treasure
Replies: 50
Views: 2116

Re: Trials of Treasure

...........most of the time? Paragon chests have either a Felucca or a Trammel treasure map inside them normally, only the Trammel ones are now Ilshenar. ;) It’s 1 tile radius per 10 points in mining right? (skill bonuses from equipment apply) 0.0-50.9 mining = 1 tile 51.0-80.9 mining = 2 tiles 81....
by Eos
September 7th, 2019, 8:34 am
Forum: Shard Events
Topic: Trials of Treasure
Replies: 50
Views: 2116

Re: Trials of Treasure

Ilsh maps dont work? I also PMed selene an issue on discord, hopefully it can be resolved They work! Try digging around, the map pins can be a little deceptive. You will know you're getting close when it says "You dig and dig but no treasure seems to be here" instead of "You dig and dig but fail to...
by Eos
September 7th, 2019, 12:40 am
Forum: Shard Events
Topic: Trials of Treasure
Replies: 50
Views: 2116

Trials of Treasure

Trials of Treasure 7th - 28th September 2019 For the month of September we will be running a special treasure hunting themed event, consisting of the following additions: All dug up treasure chests have a chance to contain a 1-charge random Demise Darkside Dye pigment bottle. The chance is doubled ...
by Eos
August 26th, 2019, 10:08 pm
Forum: Bug Reports
Topic: Szavetra
Replies: 1
Views: 79

Re: Szavetra

When the Sanctuary named mobiles were OSI tested and implemented, they didn't seem to behave like other named monsters. They were slow and weak, and as such were assumed to not drop Paragon-style chests or ML artifacts. All the other named mobiles had noticeably higher speed (like all Paragons do on...
by Eos
August 26th, 2019, 9:53 pm
Forum: Handled
Topic: Stats pointed down lowering before stats cap
Replies: 15
Views: 810

Re: Stat Gain

This report was marked as invalid because the strength gain in the original post was due to meditation gains, and the gaining stats at a skill's cap--albeit slow--is working on Demise. Though you may be on to something with the stats lowering! I'll rename the thread and mark it as accepted. It shoul...
by Eos
August 26th, 2019, 9:46 pm
Forum: Shard Events
Topic: Summer Festival Schedule 2019
Replies: 35
Views: 2340

Re: Summer Festival Schedule 2019

Yamaha- wrote:
August 26th, 2019, 3:37 am
Are all of the 1v1 and 2v2 tournys going to be field ruleset?
Only the ones on Friday will be field ruleset, the rest will be using the standard ruleset.
by Eos
August 25th, 2019, 11:11 pm
Forum: Shard Events
Topic: Summer Festival Schedule 2019
Replies: 35
Views: 2340

Re: Summer Festival Schedule 2019

Do we have to use the tools/rewards we get during the event? So items we craft need to be insured if we want to keep them? We can't just insure the tools that drop and take them out with us? Everything you want to take back out of the event will need to be blessed or insured. The tools that drop du...
by Eos
August 23rd, 2019, 2:40 pm
Forum: Handled
Topic: Dryads
Replies: 17
Views: 618

Re: Dryads

Marked as accepted for the disrobe effect (peace seems to be working correctly).
by Eos
August 23rd, 2019, 12:59 pm
Forum: Bug Reports
Topic: Poisoning/Cure potions, suggested changes
Replies: 40
Views: 2424

Re: Poisoning/Cure potions, suggested changes

This suggestion is not being accepted at this time for two reasons: It is not a valid bug report as per the Demise ML era. Implementing some PvP balance changes from later publishes is tricky without implementing others. Publish 75 made cure potions less effective because they added other ways of re...
by Eos
August 23rd, 2019, 12:32 pm
Forum: Handled
Topic: Teleport / Shadow Jump Near Houses
Replies: 5
Views: 186

Re: Teleport

The other report was accepted to fix both teleport and shadow jump near houses. (It should not allow you, as illustrated above.) The teleport spell has never had this check on Demise, as far as I can tell. Shadow jump checks it, since December 2010 (however for the first month it was incorrect and a...
by Eos
August 23rd, 2019, 12:11 pm
Forum: Handled
Topic: Dryads
Replies: 17
Views: 618

Re: Dryads

I tested it on OSI last week, and a dryad peaced my character while it was attacking a changeling. I did not attack the dryad, not with a pet or otherwise, nor was I in combat with anything else. Hence the invalid tag. (Dryads peacing everyone around when they're in combat with anything is current D...