Search found 343 matches

by Eos
June 15th, 2019, 12:48 am
Forum: Shard News
Topic: Update June 14, 2019
Replies: 43
Views: 42654

Update June 14, 2019

The following changes have gone in effect during the server restart: OSI casting changes in Felucca: Spells cast after being disrupted are now subject to overcasting. Improved accuracy of spell casting and delayed damage timers to reduce excessive randomness. The AFK captcha window now opens more in...
by Eos
June 15th, 2019, 12:25 am
Forum: General Discussion
Topic: A thread not about casting
Replies: 112
Views: 42367

Re: A thread not about casting

cast 'magic arrow' waitfortarget 1500 pause 250 target! self cast 'greater heal' It seems that on OSI the damage ticks after greater heal finishes casting, despite being triggered first and having the same theoretical delay. :| The difference in packets is only 0-2ms. It should be noted that adding...
by Eos
June 14th, 2019, 8:25 pm
Forum: General Discussion
Topic: A thread not about casting
Replies: 112
Views: 42367

Re: A thread not about casting

Just used this macro starting the pause line at 25 then raising by 25 every 10 attempts till i got to 250 I got interrupted casting gheal every time. The way you said you wrote the delay it should have worked at one of the intervals but never worked at any. cast 'magic arrow' waitfortarget 1500 pau...
by Eos
June 14th, 2019, 11:47 am
Forum: General Discussion
Topic: A thread not about casting
Replies: 112
Views: 42367

Re: A thread not about casting

Dg nailed it. But there's more wrong with the casting then just that. Delayed spell damage is still off. Overcasting penalty is still to aggressive. (Time to cast after finishing a spell is to long) The delayed spell damage is indeed a little off. We are planning some timing changes that should go ...
by Eos
June 10th, 2019, 1:31 am
Forum: Shard Polls
Topic: OSI Casting
Replies: 1
Views: 111831

OSI Casting

We have decided to launch a poll regarding OSI casting after trying it out Felucca-wide for some time now. There will also be an in-game poll for which you can cast your vote upon login. Votes on the forums, and in-game, will be recorded anonymously. If you wish, you can explain your vote in more de...
by Eos
June 9th, 2019, 10:28 pm
Forum: General Discussion
Topic: A thread not about casting
Replies: 112
Views: 42367

Re: A thread not about casting

Yeah this casting isn’t osi-like. Do more tests. Try using an osi server to test on this time. In reference to your earlier post , your behavior on Demise is exactly what happens on OSI if you spam the spell. Have you tried it on OSI to compare? Edit: https://i.imgur.com/STT2nAD.gif https://i.imgur...
by Eos
June 9th, 2019, 8:48 pm
Forum: General Discussion
Topic: A thread not about casting
Replies: 112
Views: 42367

Re: A thread not about casting

Technically, 2/5 and 2/6 are just as fast in OSI casting mode. While 2/5 has a 0.25 second cast recovery delay, 2/6 triggers the overcasting mechanic (i.e. broken spell) if a spell is cast faster than 0.25 seconds after the last one. In theory, they both incur a 0.25 second cast recovery delay. Thou...
by Eos
June 7th, 2019, 10:06 am
Forum: Lich Lord Room
Topic: Crap server
Replies: 1
Views: 6810

Re: Crap server

Listing suggestions and/or issues you experience while playing is always welcomed. Thank you for your feedback.

The way you are posting them, however, is unhelpful and rude. If you want to begin an actual discussion, please try again. ;)
by Eos
April 12th, 2019, 12:38 am
Forum: General Discussion
Topic: AJANI IS DDOSSING THE SERVER!
Replies: 7
Views: 3140

Re: AJANI IS DDOSSING THE SERVER!

The issue has been resolved, the server should not crash again. Sadly there was a 53 minute rollback to the last world save. :(
by Eos
April 6th, 2019, 3:22 pm
Forum: Shard News
Topic: Update April 5, 2019
Replies: 80
Views: 75787

Re: Update April 5, 2019

Tagima wrote:And if someone is afk doing nothing?
If you are not doing anything you will not get the gump. You are, of course, allowed to be AFK if you're not resource gathering. :D
by Eos
April 6th, 2019, 1:40 am
Forum: Shard News
Topic: Update April 5, 2019
Replies: 80
Views: 75787

Re: Update April 5, 2019

Vander Nars wrote:What happens if someone puts the wrong number in with a script?
That will count as an incorrect/failed response. ;)
by Eos
April 6th, 2019, 1:04 am
Forum: Shard News
Topic: Update April 5, 2019
Replies: 80
Views: 75787

Update April 5, 2019

The following change will go in effect during server wars tonight: We will begin testing a captcha system to verify players are attending their resource gathering macros. The attendance check may appear during any type of resource gathering, and failure to respond correctly may result in your charac...
by Eos
April 1st, 2019, 11:04 am
Forum: Shard News
Topic: Update April 1, 2019
Replies: 248
Views: 146721

Update April 1, 2019

The following change has been made, effective immediately at the time of posting:
  • OSI casting has been enabled in all of Felucca.
by Eos
March 30th, 2019, 12:49 am
Forum: Shard News
Topic: Update March 29, 2019
Replies: 19
Views: 26175

Update March 29, 2019

The following changes have been made during server wars: House co-owners are now account-based ( Report/request ): Adding a co-owner will give all characters on the same account co-owner access, but will only use 1 co-owner slot. Adding a co-owner will remove any characters on the same account from ...
by Eos
March 23rd, 2019, 1:48 am
Forum: Shard News
Topic: Server Maintenance March 22, 2019
Replies: 12
Views: 11990

Re: Server Maintenance March 22, 2019

The shard is now back online. :)

Buguei wrote:updates?
Just operating system updates, unfortunately!