Search found 44 matches
- January 23rd, 2017, 2:38 pm
- Forum: General Discussion
- Topic: UOS organizer
- Replies: 5
- Views: 2124
Re: UOS organizer
april is correct, if you are running a macro you should follow her suggestion and define source/target container parameters. just check if you are using a container placed within another container, in this case you must make sure you have received the container by opening its parent before running t...
- January 21st, 2017, 10:35 pm
- Forum: Cartographer and Scribe
- Topic: uos 4x4 fishing macro
- Replies: 2
- Views: 3199
Re: uos 4x4 fishing macro
A long time ago I've helped someone building a fishing macro, not sure if that would help: if not @findalias 'trash' if @findtype 0xe76 0 'backpack' setalias 'trash' 'found' else sysmsg 'Out of trash bags!' 25 stop endif endif if not @listexists 'junk' createlist 'junk' pushlist 'junk' 0x9cc //fish ...
- January 21st, 2017, 10:01 pm
- Forum: Cartographer and Scribe
- Topic: Buff macro
- Replies: 9
- Views: 10389
Re: Buff macro
It took a while for servers to add all buff icons and I don't know if Demise added all icons but you can add support for more buffs by editing the UOS/Data/bufficons.xml file, for example: <icon id="1082" name="Consecrate Weapon"/> <icon id="1088" name="Curse Weapo...
- January 21st, 2017, 9:55 pm
- Forum: PVP Discussion
- Topic: hahahahahhahaha
- Replies: 34
- Views: 9974
Re: hahahahahhahaha
I can't imagine how annoying that is in voice when their shot caller pisses his pants cuz I escape with 4% health saved when I magic arrow one of them rofl Haven't pvp since Zen disbanded but that shit would be funny as fuck to watch, like fighting retarded robots lol Yea MB and Diego(co-creater of...
- January 21st, 2017, 9:48 pm
- Forum: Cartographer and Scribe
- Topic: UOS BS Craft Slayer Seek help
- Replies: 13
- Views: 4915
Re: UOS BS Craft Slayer Seek help
Tanya small typo: else if findalias 'found' should be: elseif ... (no whitespace) I dont think you need the ignoreobject command considering you are moving the item out of your backpack and once it is done (to the bank or trash barrel) that while findtype command wont locate it anymore. you can also...
- January 21st, 2017, 9:44 pm
- Forum: Cartographer and Scribe
- Topic: Buff macro
- Replies: 9
- Views: 10389
Re: Buff macro
Madmarz you can optimize this code by using something like: if not buffexists 'enemy of one' clearjournal cast 'enemy of one' waitforjournal 'disturbed' 1000 'system' endif if not buffexists 'consecrate weapon' clearjournal cast 'consecrate weapon' waitforjournal 'disturbed' 1000 'system' endif ... ...
- December 22nd, 2016, 1:59 pm
- Forum: Cartographer and Scribe
- Topic: Veterinary / healing macro UOS/EUO - help needed
- Replies: 3
- Views: 2562
- December 22nd, 2016, 1:58 pm
- Forum: Cartographer and Scribe
- Topic: UOS - Veterinary (Multiple Pets)
- Replies: 0
- Views: 2561
UOS - Veterinary (Multiple Pets)
Check the "Loop" option. Configure the pets list at the beginning of this macro, you'll need to add a new "pushlist" command followed by serial number for each pet you want to consider as a valid target. Remember to clear the list after editing it. Q: Where can I find the pet ser...
- October 4th, 2016, 8:37 pm
- Forum: Cartographer and Scribe
- Topic: UOS - Animal Taming
- Replies: 28
- Views: 138174
UOS - Animal Taming
Check the "Loop" option. Configure the amount of skill you want at the beginning. Important: - UOS does not have a path find function so I've made a sort of "unstuck heuristic" in order to better reach the pet and avoid being stuck to an unreachable pet; - Releasing a pet also de...
- October 4th, 2016, 8:04 pm
- Forum: Cartographer and Scribe
- Topic: UOS - Bag of Sending (Snippet)
- Replies: 0
- Views: 2053
UOS - Bag of Sending (Snippet)
This is a useful piece of macro I made for stocking resources using a Bag of Sending (BoS), it searches for a heavy resource stack and also recharges an empty BoS with powder if possible/necessary. Important: - Configure desired resources at the beginning of this macro by adding a new pushlist for e...
- October 4th, 2016, 7:52 pm
- Forum: Cartographer and Scribe
- Topic: UOS - Tailoring BOD Filler
- Replies: 0
- Views: 2684
UOS - Tailoring BOD Filler
Check the "Loop" option. Configure: - "Bulk Source": the BOD book full of BODs you wanna fill; - "Bulk Destination": an empty BOD book you'll place filled BODs; - "Restock" container with leather, cloth and sewing kits; - "Trash BODs Destination": it...
- October 4th, 2016, 7:50 pm
- Forum: Cartographer and Scribe
- Topic: UOS - Blacksmith BOD Filler
- Replies: 22
- Views: 12805
UOS - Blacksmith BOD Filler
Check the "Loop" option. Configure: - "Bulk Source": the BOD book full of BODs you wanna fill; - "Bulk Destination": an empty BOD book you'll place filled BODs; - "Restock" container with ingots and tongs (or smith hammers); - "Trash BODs Destination"...
- October 4th, 2016, 7:43 pm
- Forum: Cartographer and Scribe
- Topic: UOS - Simple Crossheal
- Replies: 7
- Views: 4689
UOS - Simple Crossheal
Check the "Do not auto interrupt" option and assign a hotkey. // Author: Di // Description: seek low hp friend, miniheal, disrupt paralyze and invisibility if mortaled // Seek @unsetalias 'target' for 15 @getfriend 'humanoid' 'transformation' 'friend' if not @findobject 'friend' break else...
- October 4th, 2016, 7:41 pm
- Forum: Cartographer and Scribe
- Topic: UOS - Dice Roller
- Replies: 0
- Views: 2020
UOS - Dice Roller
I made this macro so our guild could roll for artifacts, power scrolls, etc in game. Edit the "names" list, add a new pushlist for each member and run the macro. // Author: Di // Description: dice roller // Names @createlist 'names' if not @findalias 'draw' @clearlist 'names' pushlist! 'na...