Your restock box or drop box where iron ingots for tinkering are.fluffhead321 wrote:what do I set ingot source too? Is that my char. inventory?
Mining script that doesnt require fire beetle
- The Silvertiger
- Posts: 4469
Re: Mining script that doesnt require fire beetle
Never forget June 4th 1989!
Selling List & Vendor
"Screenshots will never be used as evidence but more of a reference tool for us to help in our investigations."
Selling List & Vendor
"Screenshots will never be used as evidence but more of a reference tool for us to help in our investigations."
fluffhead321 likes this.
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- Posts: 244
Re: Mining script that doesnt require fire beetle
is there a possibility for some one to add something like:
@setalias "prospector`s Tool"
if in journal "you put some dull copper" use prospector`s Tool
if in journal "you put some copper" use prospector`s Tool
if in journal "here is no metal to mine" clear journal
but correctly and so that it works in to the script?
@setalias "prospector`s Tool"
if in journal "you put some dull copper" use prospector`s Tool
if in journal "you put some copper" use prospector`s Tool
if in journal "here is no metal to mine" clear journal
but correctly and so that it works in to the script?
- The Silvertiger
- Posts: 4469
Re: Mining script that doesnt require fire beetle
Do you want it for every metal or just D.C.?one of millions wrote:is there a possibility for some one to add something like:
@setalias "prospector`s Tool"
if in journal "you put some dull copper" use prospector`s Tool
if in journal "you put some copper" use prospector`s Tool
if in journal "here is no metal to mine" clear journal
but correctly and so that it works in to the script?
Never forget June 4th 1989!
Selling List & Vendor
"Screenshots will never be used as evidence but more of a reference tool for us to help in our investigations."
Selling List & Vendor
"Screenshots will never be used as evidence but more of a reference tool for us to help in our investigations."
-
- Posts: 244
Re: Mining script that doesnt require fire beetle
i prefer only for dull cooper and cooper. or for verite too if possible.
- The Silvertiger
- Posts: 4469
Re: Mining script that doesnt require fire beetle
K, I will add it to my list.
Never forget June 4th 1989!
Selling List & Vendor
"Screenshots will never be used as evidence but more of a reference tool for us to help in our investigations."
Selling List & Vendor
"Screenshots will never be used as evidence but more of a reference tool for us to help in our investigations."
-
- Posts: 52
Re: Mining script that doesnt require fire beetle
Guys, the macro not found nice... when it recall to my house, dont drop minerals on "ingotssource" why?
Re: Mining script that doesnt require fire beetle
Organizer agent 'Ore' needs to be configured from your backpack to dropoff container and have the 4 ore graphics and 6 mining gems
DISCORD NAME hrs024 #0656
- kakel_anders
- Posts: 361
Re: Mining script that doesnt require fire beetle
Bump for what?
"Commander #1638" on Discord
"Don't say anything bad about someone until you've walked a mile in his shoes. That way, when you say something bad, you're a mile away, and you've got his shoes." - Jack Handey - Deep Thoughts (SNL)
"Don't say anything bad about someone until you've walked a mile in his shoes. That way, when you say something bad, you're a mile away, and you've got his shoes." - Jack Handey - Deep Thoughts (SNL)
Re: Mining script that doesnt require fire beetle
bump so somebody can find the thread
DISCORD NAME hrs024 #0656
- kakel_anders
- Posts: 361
Re: Mining script that doesnt require fire beetle
Ahh cool,
Well here is my edit, not a big edit but i added a few more books.
I noticed that if the script gets interrupted and you have a shit lrc suit you end up running out of mana pretty darn quick once you restart it.
(And its sometimes faster than respawn)
Well here is my edit, not a big edit but i added a few more books.
I noticed that if the script gets interrupted and you have a shit lrc suit you end up running out of mana pretty darn quick once you restart it.
(And its sometimes faster than respawn)
Code: Select all
//1. need 2 full runebooks marked 1 tile south of the mineable locations
//2. macro assumes you have tinkering and spot at dropoff location to restock ingots
//3. Organizer agent 'Ore' needs to be configured from your backpack to dropoff container and have the 4 ore graphics and 6 mining gems
//4. pauses after recalls are set to 2000 for 0Faster Casting. Change to 1750 for 1FC and 1500 for 2FC
if not @findobject 'IngotsSource'
promptalias 'IngotsSource'
endif
if not @findobject 'OreBookOne'
promptalias 'OreBookOne'
endif
if not @findobject 'OreBookTwo'
promptalias 'OreBookTwo'
endif
if not @findobject 'OreBookThree'
promptalias 'OreBookThree'
endif
if not @findobject 'OreBookFour'
promptalias 'OreBookFour'
endif
if not @findobject 'HomeOre'
promptalias 'HomeOre'
endif
if not listexists 'OreBook'
createlist 'OreBook'
pushlist 'OreBook' 'OreBookOne'
pushlist 'OreBook' 'OreBookTwo'
pushlist 'OreBook' 'OreBookThree'
pushlist 'OreBook' 'OreBookFour'
endif
if not listexists 'Runes'
createlist 'Runes'
pushlist 'Runes' 5
pushlist 'Runes' 11
pushlist 'Runes' 17
pushlist 'Runes' 23
pushlist 'Runes' 29
pushlist 'Runes' 35
pushlist 'Runes' 41
pushlist 'Runes' 47
pushlist 'Runes' 53
pushlist 'Runes' 59
pushlist 'Runes' 65
pushlist 'Runes' 71
pushlist 'Runes' 77
pushlist 'Runes' 83
pushlist 'Runes' 89
pushlist 'Runes' 95
endif
For 0 to 'OreBook'
For 0 to 'Runes'
pause 500
clearjournal
pause 500
useobject OreBook[]
waitforgump 0x554b87f3 5000
replygump 0x554b87f3 Runes[]
//tells you which rune you are on, see runelist above
sysmsg 'Rune' 33
sysmsg Runes[] 33
pause 2000
while not @injournal 'no metal here' and not @injournal "can't mine that"
//use pickaxe to northern tile until specified weight is reached
pause 300
usetype 0xe86
waitfortarget 1000
targettileoffset 0 -1 0
// once weight is reached go home, if getting overweight, lower it
if weight > 420
useobject 'HomeOre'
waitforgump 0x554b87f3 5000
replygump 0x554b87f3 5
pause 2000
// organizer to put up ore
organizer 'Ore'
while organizing
endwhile
// get ingots if low
if counttype 0x1bf2 0 'backpack' < 20
useobject 'IngotsSource'
pause 1000
movetype 0x1bf2 'IngotsSource' 'backpack' (0 0 0) 0 40
pause 1000
endif
// kits
while @counttype 0x1eb8 0 'backpack' < 2
usetype! 0x1eb8
waitforgump 0x38920abd 15000
replygump 0x38920abd 8
waitforgump 0x38920abd 15000
replygump 0x38920abd 23
endwhile
//pickaxes
while @counttype 0xe86 0 'backpack' < 3
usetype! 0x1eb8
waitforgump 0x38920abd 15000
replygump 0x38920abd 8
waitforgump 0x38920abd 15000
replygump 0x38920abd 114
endwhile
//recall back to where you were
useobject OreBook[]
waitforgump 0x554b87f3 5000
replygump 0x554b87f3 Runes[]
pause 2000
endif
endwhile
endfor
//recall home so ingot container is found
pause 1000
useobject 'HomeOre'
waitforgump 0x554b87f3 5000
replygump 0x554b87f3 5
pause 2000
endfor
"Commander #1638" on Discord
"Don't say anything bad about someone until you've walked a mile in his shoes. That way, when you say something bad, you're a mile away, and you've got his shoes." - Jack Handey - Deep Thoughts (SNL)
"Don't say anything bad about someone until you've walked a mile in his shoes. That way, when you say something bad, you're a mile away, and you've got his shoes." - Jack Handey - Deep Thoughts (SNL)
Re: Mining script that doesnt require fire beetle
il try it out, than you =]
DISCORD NAME hrs024 #0656
Re: Mining script that doesnt require fire beetle
Some help pls i want to add " if can't mine there "
to jump to the next rune. Just not sure how to do it. I think supose to be somwhere there but not sure what comand to add
while not @injournal 'no metal here' and not @injournal "can't mine that"
to jump to the next rune. Just not sure how to do it. I think supose to be somwhere there but not sure what comand to add
while not @injournal 'no metal here' and not @injournal "can't mine that"
- kakel_anders
- Posts: 361
Re: Mining script that doesnt require fire beetle
Just make sure to mark runes where you can actually mine.
For example i set up mine to mine targettileoffset 0 -1 0
What you need to do when marking runes is to use this little macro before marking.
That way you know it's a valid spot.
Same code as in the big script, and if it works the script most certainly will to.
For example i set up mine to mine targettileoffset 0 -1 0
What you need to do when marking runes is to use this little macro before marking.
That way you know it's a valid spot.
Code: Select all
usetype 0xe86
waitfortarget 1000
targettileoffset 0 -1 0
"Commander #1638" on Discord
"Don't say anything bad about someone until you've walked a mile in his shoes. That way, when you say something bad, you're a mile away, and you've got his shoes." - Jack Handey - Deep Thoughts (SNL)
"Don't say anything bad about someone until you've walked a mile in his shoes. That way, when you say something bad, you're a mile away, and you've got his shoes." - Jack Handey - Deep Thoughts (SNL)
Re: Mining script that doesnt require fire beetle
any help add for this script for world save ? and if location blocked go other runes?