need uosteam script for train carpentry
need uosteam script for train carpentry
hello guys, would be fine if somebody can share his train up carpentry macro ty
Skrillex#5409
The Boy Who Shattered Time
The Boy Who Shattered Time
- The Silvertiger
- Posts: 4469
Re: need uosteam script for train carpentry
Here's my updater version of kdivers script. Requires tinkering, ingots and boards, and buy atleast 30 carpentry.
Code: Select all
////////////////////////////////////
// This macro is designed for //
// training carpentry from 30. //
// It uses standard saws. Due to //
// the weight of boards, it is //
// written to be used in a house //
// with a chest to restock from. //
// //
// Warning: Throws away deeds! //
// Bank them! //
// //
// Turn on loop and click play! //
// //
// ~~Made by kdivers~~ //
////////////////////////////////////
if not @listexists 'carpjunk'
createlist 'carpjunk'
pushlist 'carpjunk' 0x9aa
pushlist 'carpjunk' 0xe3f
pushlist 'carpjunk' 0x14f0
pushlist 'carpjunk' 0x14f0 // DEED! WATCH OUT!
pushlist 'carpjunk' 0xb4a
pushlist 'carpjunk' 0xe89
pushlist 'carpjunk' 0x13f8
endif
while @counttype 0x1eb8 0 'backpack' < 2
usetype! 0x1eb8
waitforgump 0x38920abd 15000
replygump 0x38920abd 8
waitforgump 0x38920abd 15000
replygump 0x38920abd 23
endwhile
while @counttype 0x1034 0 'backpack' < 2
usetype 0x1eb8 0x0 'backpack'
waitforgump 0x38920abd 15000
replygump 0x38920abd 51
waitforgump 0x38920abd 15000
endwhile
if not @findobject 'trash'
headmsg 'Select your trash barrel'
promptalias 'trash'
endif
if not @findobject 'restock'
headmsg 'Select the container with your boards'
promptalias 'restock'
useobject 'restock'
endif
if @counttype 0x1bd7 0x0 'backpack' < 20
movetype 0x1bd7 'restock' 'backpack' 0 0 0 0x0 150
pause 1000
endif
if @counttype 0x1bf2 0x0 'backpack' < 20
movetype 0x1bf2 'restock' 'backpack' 0 0 0 0x0 100
pause 1000
endif
if skill 'carpentry' < 30
headmsg 'Buy more skill!'
stop
elseif skill 'carpentry' < 40
if usetype 0x1034 0x0 'backpack'
waitforgump 0x38920abd 15000
replygump 0x38920abd 15
waitforgump 0x38920abd 15000
replygump 0x38920abd 2
waitforgump 0x38920abd 2000
endif
elseif skill 'carpentry' < 50
if usetype 0x1034 0x0 'backpack'
waitforgump 0x38920abd 15000
replygump 0x38920abd 15
waitforgump 0x38920abd 15000
replygump 0x38920abd 16
waitforgump 0x38920abd 2000
endif
elseif skill 'carpentry' < 70
if usetype 0x1034 0x0 'backpack'
waitforgump 0x38920abd 15000
replygump 0x38920abd 43
waitforgump 0x38920abd 15000
replygump 0x38920abd 128
waitforgump 0x38920abd 15000
endif
elseif skill 'carpentry' < 75
if usetype 0x1034 0x0 'backpack'
waitforgump 0x38920abd 15000
replygump 0x38920abd 8
waitforgump 0x38920abd 15000
replygump 0x38920abd 72
waitforgump 0x38920abd 2000
endif
elseif skill 'carpentry' < 90
if usetype 0x1034 0x0 'backpack'
waitforgump 0x38920abd 15000
replygump 0x38920abd 22
waitforgump 0x38920abd 15000
replygump 0x38920abd 9
waitforgump 0x38920abd 2000
endif
elseif skill 'carpentry' < 100
if usetype 0x1034 0x0 'backpack'
waitforgump 0x38920abd 15000
replygump 0x38920abd 22
waitforgump 0x38920abd 15000
replygump 0x38920abd 16
waitforgump 0x38920abd 2000
endif
else
headmsg 'Carpentry completed!'
stop
endif
if contents 'backpack' > 115 or diffweight < 20
for 0 to carpjunk
while @movetype carpjunk[] 'backpack' 'trash'
endwhile
endfor
endif
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Selling List & Vendor
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Selling List & Vendor
"Screenshots will never be used as evidence but more of a reference tool for us to help in our investigations."