burn / sort fletching script?

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Vitek-
Posts: 925

burn / sort fletching script?

Post by Vitek- »

anyone have something like this? I have a mess of yew kits i wanna burn.
Discord: Critical#2911
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KTUNAS
Posts: 47

Re: burn / sort fletching script?

Post by KTUNAS »

You should make the first one...


@setalias 'restock' 0x42470c66
if counttype 0x1bd7 1191 'backpack' < 15
movetype 0x1bd7 'restock' 'backpack' [(0 0 0)] 1191 200
endif
if counttype 0x1022 1192 'backpack' < 2
movetype 0x1022 'restock' 'backpack' [(0 0 0)] 1192 1
endif
usetype 0x1022 1192 'backpack'
waitforgump 0x38920abd 3000
replygump 0x38920abd 15
waitforgump 0x38920abd 3000
replygump 0x38920abd 4
waitforgump 0x38920abd 5000
pause 550
while @findtype 0x26c2 'any' 'backpack'
waitforproperties 'found' 5000
if @property 'Slayer' 'found' and @property 'Hit Mana Leech' 'found'
moveitem 'found' 0x44802750 [(0 0 0)]
elseif @property 'Hit Mana Leech' 'found' and @property 'Swing Speed Increase' 'found' > 30
moveitem 'found' 0x44802750 [(0 0 0)]
else
moveitem 'found' 0x404339b8 [(0 0 0)]
endif
@unsetalias 'found'
pause 550
endwhile

®MB
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The Silvertiger
Posts: 4469

Re: burn / sort fletching script?

Post by The Silvertiger »

For UOS noobs: You can easily take the above and edit to add more properties by inserting
//single property
elseif @property 'property name' 'found' [for properties with values: >= (property value)]
Or
//2 properties
elseif @property 'property name' 'found' (property value) and @property 'property name' 'found' (property value)
Or
//3 properties
elseif @property 'property name' 'found' (property value) and @property 'property name' 'found' (property value)
if @property 'property name' 'found' (property value)
moveitem 'found' 0x404339b8 [(0 0 0)]
endif


For sorting you have a little setup: You will need to setup bags by your fetching crafting station. Possibly a different one per different type of bow/properties. For instance a bag for regular bows w/ slayer hml ssi. Note: You will have to change the findtype for different types of bow/shows.

An idea would be:

//at the top of the script
@setalias 'bow slayer hml'
And
//under the waitforproperties insert this in under one of the moveitem lines before the end if.
elseif @property 'Slayer' and @property 'Hit Mana Leech' 'found' >= 30
if @property 'swing speed increase' 'found' >= 30
moveitem 'found' 'bow slayer hml' [(0 0 0)]
endif
[Can't remember how to ignore items, but some sort of 'ignore item found' here would be good.]

Also, if you're a stickler for organization you can record yourself moving an item to a bag. Then look for the x y z which usually will appear as two 3 digit numbers and a 0. For example: 430 370 0. You then want to take those 3 numbers and input them in to macro like such:

moveitem 'found' 'bow slayer hml' [(430 370 0)]

GL HF!!!
Never forget June 4th 1989!
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User avatar
Vitek-
Posts: 925

Re: burn / sort fletching script?

Post by Vitek- »

Ty guys! Made a new heavy for PvP.
Discord: Critical#2911
fish, bass
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