Invalid why is hit spell so hard to roll?

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Bng
Posts: 68

Re: why is hit spell so hard to roll?

Post by Bng »

http://www.uogdemise.com/community/view ... f=15&t=211
Calvin wrote:imo, a jackpot should be a jackpot...
well here is your answer :D

Anyway i think that reducing the number of useless mods on crafted weps is best way to improve chance for getting better one without burning few billions of runics.
Aylith,Arkus,Eyriae
Discord: Szarlot#0093
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Calvin
Posts: 5686
Location: UK

Re: why is hit spell so hard to roll?

Post by Calvin »

i know, i know.. it's just bloody annoying
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Bng
Posts: 68

Re: why is hit spell so hard to roll?

Post by Bng »

I've just spent 2kk on 10x yew saws to craft some bstaffs for my sampy...
Guess what? Ive got nothing useable, and im kinda new player on Demise and 2kk is alot gps for me to throw away :P
Aylith,Arkus,Eyriae
Discord: Szarlot#0093
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Calvin
Posts: 5686
Location: UK

Re: why is hit spell so hard to roll?

Post by Calvin »

Image

at least my collection of 1 charge hammers is going well :P
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Tanya
Posts: 1796

Re: why is hit spell so hard to roll?

Post by Tanya »

Calvin wrote:Image

at least my collection of 1 charge hammers is going well :P
golden or aggy?
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Calvin
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Location: UK

Re: why is hit spell so hard to roll?

Post by Calvin »

you can count if you want, but i only burn gold+ now and keep the hammers so i at least have the deco at the end :)

probably about 300kk down the drain, there abouts.

it's ironic cos the sword i actually use was from like the second hammer i used
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Calvin
Posts: 5686
Location: UK

Re: why is hit spell so hard to roll?

Post by Calvin »

1 valorite @60 = 60kk
3 verite @35 = 105kk
17 agapite @6.5 = 110.5kk
58 golden @2.5 = 145kk

total = 420.5kk

you'd think i'd have a decent sword by now wouldn't you? lol
(to be fair a lot of them were burnt before they made the runic changes that they did make - lower requirements taken off and elemental damages reroll the mod)
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Calvin
Posts: 5686
Location: UK

Re: why is hit spell so hard to roll?

Post by Calvin »

maybe the price of runic hammers should be lower...

it would work out probably if the prices were halved
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Calvin
Posts: 5686
Location: UK

Re: why is hit spell so hard to roll?

Post by Calvin »

this is why i rarely have gold tho

when you have thrown half a billion down the drain, it kinda loses it's value. rare items and things are much more desirable

but like, runic gambling is the ultimate gold use for me, like it doesn't set the economy, but it sets the value of gold itself.

which because of the low payback rate, is really not that high. which is why i quite like an inflated economy, runic hammers dont seem to change price - even after a gold sink
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