Page 1 of 1

Paragon Chests

Posted: January 14th, 2019, 4:34 pm
by Bama
With out opening the chest I have shown

How to get the gold out by either
Putting it in your bank, saying balance and as long as you have more than 4999 gold you make a check for the balance the gold comes out of the chest.
Or with just the chest in your back pack go to an NPC and buy from them. The gold comes out of the chest
Though you need to GM lock picking to open it.

You can use the reagents in the chest if you don't have a 100% LRC suit
You can sell the reagents and the scrolls by going to the proper NPC.
Though you need to GM lock picking to open it.

You can sell the gems along with the rings and bracelets by going to the proper NPC
If you want to know the mods on the rings and bracelets all you do is pick up and drop the chest back into your back pack
Mouse over the items
Though you need to GM lock picking to open it.

You can do the same with the armor and the weapons by going to the proper NPCs
If you want to know the mods all you do is pick up and drop the chest back into your back pack
Mouse over the items
Though you need to GM lock picking to open it.

The other thing you can do to see what is inside is open your Item Insurance menu and you will see everything in the chest that can be insured with the added bonus of being able to insure the items if you want to
Syn_1-12_18.36-1.jpg
Syn_1-12_18.36-1.jpg (259.51 KiB) Viewed 2124 times
Syn_1-12_18.36-2.jpg
Syn_1-12_18.36-2.jpg (252.66 KiB) Viewed 2124 times
Syn_1-12_18.36-3.jpg
Syn_1-12_18.36-3.jpg (244.9 KiB) Viewed 2124 times
Syn_1-12_18.37.jpg
Syn_1-12_18.37.jpg (248.01 KiB) Viewed 2124 times

Though you need to GM lock picking to open it.


What I find amazing is we can't have trapped boxes because ..................


Eos wrote:Then there remains the issue of "infinite use" tinker-made trap boxes. On OSI, turning the boxes a certain way, along with the magic unlock method, apparently creates a box that sets off the trap forever. This definitely sounds like a bug to me.


Also
Implement the OSI casting code
Fix Mana Leeching
Fix Trammel Looting

Re: [NEW] Paragon Chests

Posted: January 14th, 2019, 5:01 pm
by Ajani
Bama wrote:Also
Make Garbs Darksideable
Remove The Loop Option From Steam
Fix Trammel Looting
I'm Ajani and I approve this message

Re: [NEW] Paragon Chests

Posted: January 15th, 2019, 1:53 am
by TheUnknown0617
pretty sure its any locked box in your pack, because you can also do this with chest of heirlooms.

Re: [NEW] Paragon Chests

Posted: January 18th, 2019, 11:29 pm
by Bama
Eos wrote:The following changes will go in effect after the scheduled server restart tonight:
  • Pigments can be used on more item types crafted with special materials:
    • House addon container deeds (e.g. arcane bookshelf deed)
    • Miscellaneous carpentry craftables (e.g. stools)
    • Fishing poles
    • Wooden containers
    • Jewelry
    • Light sources (e.g. candelabras)
    • Instruments
  • Pigments can now be used on the following artifacts: Conjurer's Trinket, Conjurer's Grimoire, Conjurer's Garb.
We look forward to the added color in the world of Demise!
tl;dr
BUMP