The guard command on Demise is interesting
My pet can be on the other side of the screen and if I command it to guard me and it obeys it bolts right to me. The guard command is not the follow me command
On OSI the pet will guard you but it won't come to you if you don't tell it to come to you
On OSI a pet that is guarding you does exactly that
It guards you
It does not attack anything that flags you
It does not attack anything you attack
It guards you until you take damage
Once you take damage your pet attacks whatever hit you
On Demise the guard command is strange
If my pet is guarding me and something flags me my pet attacks it
If I go in war mode and double click a monster just double click from the other side of the screen my pet attacks it
If 10 things flag me my pet takes the aggro and as long as I take 1 step out of the way I never take melee damage
Now as my pet is fighting these 10 things and another thing spawns on the other side of the screen and flags me my pet takes off to that one dragging the 10 other things with it. Or that 11th thing comes to my pet and my pet takes the agro
On OSI I have a pet guarding ne
Put it will not attack what has flagged me
Until I take damage from what flagged me
Accepted Guarding Pets
Re: Guarding Pets
-1 what is the benefit of this change?
Casting is shitMade In Quebec wrote:Some people's pleasure are sticking vegetables up their asses. While it's not my personal cup of tea, they can do as they please, since it's their asshole's.
I find this quite entertaining.
Re: Guarding Pets
Ajani wrote:-1 what is the benefit of this change?
If you have data that says that it doesn't work like this show it
If you don't, do not post in the thread.
Useless pointless posts from people who have never played on OSI and do not know how things work are not needed. All they do is hold up things
Bring your data and -1 or +1 all you want
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