T2A Spawns
Posted: November 4th, 2018, 6:06 am
Currently t2a spawns wont reset, and the champions can be taken through the serpent pillars.
On osi spawns reset daily. I think this would be cool, but think even if they reset weekly, or even just disable the serpent pilla so they cant be brought out of t2a.
I think this could be eliminated by either reseting spawns weekly (or daily as they are on OSI), disabling the serpents pillar, or just making it so mobs can't be taken through the pillar...Even searching the t2a water ways could be fun.
At the moment whats stopping us from taking all the t2a (except oaks) out onto a boat, then writing a script to keep the boats moving constantly so it would be nearly impossible to find?
On osi spawns reset daily. I think this would be cool, but think even if they reset weekly, or even just disable the serpent pilla so they cant be brought out of t2a.
I think this could be eliminated by either reseting spawns weekly (or daily as they are on OSI), disabling the serpents pillar, or just making it so mobs can't be taken through the pillar...Even searching the t2a water ways could be fun.
At the moment whats stopping us from taking all the t2a (except oaks) out onto a boat, then writing a script to keep the boats moving constantly so it would be nearly impossible to find?