Working As Intended trap crates
- Bad Religion
- Posts: 2597
trap crates
trap crates dont behave here like they are supposed to and always have on osi. Very important mechanic for pvp.
- The Silvertiger
- Posts: 4469
Re: trap crates
Works in a non bug like fashion as intended just like explo pots.
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Re: trap crates
except explo pots were noted as a bug on osi's publish where they changed them. Trap crates have never been flagged as a bug nor changed and are very well known.The Silvertiger wrote:Works in a non bug like fashion as intended just like explo pots.
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- The Silvertiger
- Posts: 4469
Re: trap crates
So being a bug for over 10 years vs being a bug for 20 years, I'm not satisfied. At one point it was stated that there were over 1100 bugs on the official servers not fixed nor in the process of being fixed.Josh wrote:except explo pots were noted as a bug on osi's publish where they changed them. Trap crates have never been flagged as a bug nor changed and are very well known.The Silvertiger wrote:Works in a non bug like fashion as intended just like explo pots.
I don't really care either way, but I get tired of seeing bumps and reposts. Yes, I have bumped a few myself, but I have seen the error of my ways. Also, I could be wrong, but I think Eos has started her vacay.
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Re: trap crates
Well, no my point wasn’t longevity of said bug my point was they probably don’t have intent to fix the bug Bc it is well-liked and well-known, I believe osi staff has been 100% aware of this trap crate for a very long time and think that if indeed is a bug, it’s benign. However, tracking explode pots were not considered benign.The Silvertiger wrote:So being a bug for over 10 years vs being a bug for 20 years, I'm not satisfied. At one point it was stated that there were over 1100 bugs on the official servers not fixed nor in the process of being fixed.Josh wrote:except explo pots were noted as a bug on osi's publish where they changed them. Trap crates have never been flagged as a bug nor changed and are very well known.The Silvertiger wrote:Works in a non bug like fashion as intended just like explo pots.
I don't really care either way, but I get tired of seeing bumps and reposts. Yes, I have bumped a few myself, but I have seen the error of my ways. Also, I could be wrong, but I think Eos has started her vacay.
As per bumping posts who cares? They can just ignore it if they don’t want it.
Re: trap crates
It seems that PvP on OSI doesn't need para blow a lot.There are splintering weapons to slow ppl down.It may be why OSI leaves trapped crates alone.
Re: trap crates
Perfect!DG wrote:It seems that PvP on OSI doesn't need para blow a lot.There are splintering weapons to slow ppl down.It may be why OSI leaves trapped crates alone.
They are using Splintering and sleep for slow.
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Re: trap crates
Dart boxes were around a lot longer than high seas and splintering wep/sleep.DG wrote:It seems that PvP on OSI doesn't need para blow a lot.There are splintering weapons to slow ppl down.It may be why OSI leaves trapped crates alone.
Re: trap crates
Splintering property seems to be implemented since SA according to uoguide.The trapped crates bug may exist before SA.But I have no idea when it was discovered and became popular.
Imo,these trapped crates of low damage and infinite use will definitely ruin Para blow.Since Demise has no splintering weapons,PvP especially 1 on 1 would be boring if we had this,because you almost have no other way to slow down your opponent.
Imo,these trapped crates of low damage and infinite use will definitely ruin Para blow.Since Demise has no splintering weapons,PvP especially 1 on 1 would be boring if we had this,because you almost have no other way to slow down your opponent.
Re: trap crates
Trap crates I’m pretty sure we’re well known throughout all of ML, but you would had to ask others who played during that time.
Still begs the question why should parablow be so powerful? Why should it be 14-60 damage not including the dump? I’m all for a middle ground but 14-60 damages for trap pouches is retarded.
And splintering weapon/sleep are dumb.
Still begs the question why should parablow be so powerful? Why should it be 14-60 damage not including the dump? I’m all for a middle ground but 14-60 damages for trap pouches is retarded.
And splintering weapon/sleep are dumb.
Re: trap crates
There was a time you could use a poisoned trap crate to lower the poison level u had. So u get lethal poisoned and use poison crate (infinite charge) then you were lesser poisoned and ur vamp form would remove the poison. They knew about the crate at this time but instead of removing trap crates or changing them they made it so you couldn't lower your poison level by being poisoned again. This was around pub 35 or something
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- Bad Religion
- Posts: 2597
Re: trap crates
Yah I remember this, it worked with spell poison and poison potions as well iirc.
- The Silvertiger
- Posts: 4469
Re: trap crates
Closer to 15 years. You weren't the first.
Never forget June 4th 1989!
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