Hz vs. Die(Sas?)
Re: Hz vs. Die(Sas?)
Can anyone confirm SAS? Surprised they didn't catch on and start using pouches...
Discord: Critical#2911
fish, bass
fish, bass
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- Posts: 170
Re: Hz vs. Die(Sas?)
I've heard it is SAS as well. We fought them yesterday and they got utterly obliterated. I heard they are hoping a task master that hits the whole screen is coming to demise.
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Re: Hz vs. Die(Sas?)
From the video it looks like they are doing well considering the are fighting in shit tier suits and outnumbered. I'm sure after they finish adjusting they will do better. At the very least it's nice to see more and more pvp guilds.
If QA sticks around that will give 5-6 guilds to pvp at halloweentown. Bile has been playing recently which may leave hope for another pvp guild.
If QA sticks around that will give 5-6 guilds to pvp at halloweentown. Bile has been playing recently which may leave hope for another pvp guild.
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Re: Hz vs. Die(Sas?)
From the video it looks like they are doing well considering the are fighting in shit tier suits and outnumbered. I'm sure after they finish adjusting they will do better. At the very least it's nice to see more and more pvp guilds.
If QA sticks around that will give 5-6 guilds to pvp at halloweentown. Bile has been playing recently which may leave hope for another pvp guild.
If QA sticks around that will give 5-6 guilds to pvp at halloweentown. Bile has been playing recently which may leave hope for another pvp guild.
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- Anthony File
- Posts: 1445
Re: Hz vs. Die(Sas?)
At one point it was 6v5, but a majority of the fight was even numbered and also not once was target share used lol.. Do you even know how target share works?Tony wrote:using the target shared against three? funny
Re: Hz vs. Die(Sas?)
Yes, i have this macro hz.Anthony File wrote:Do you even know how target share works?Tony wrote:using the target shared against three? funny
//make macro called 'AfterTarget' in addition to this macro that does what you need after acquiring target. Ask MB how yours should be....................................................................................................................................................................@headmsg '★★★★★★' 33 'kill'
@headmsg 'KILL ME' 33 'kill'
@headmsg '★★★★★★' 33 'kill'
@setalias 'last' 'kill'
@unsetalias 'kill'
@setalias 'enemy' 'last'
clearjournal
- Vander Nars
- Posts: 2130
Re: Hz vs. Die(Sas?)
havent watched the video but iv seen hack job pedofile did to the video of us fighting them other day and he pretty much edited out anytime they got killed, so who knows how well die/sas really did.desalonne wrote:From the video it looks like they are doing well considering the are fighting in shit tier suits and outnumbered. I'm sure after they finish adjusting they will do better. At the very least it's nice to see more and more pvp guilds.
If QA sticks around that will give 5-6 guilds to pvp at halloweentown. Bile has been playing recently which may leave hope for another pvp guild.
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- Posts: 170
Re: Hz vs. Die(Sas?)
In steam.. I am pretty sure it sends a message to party on who you are targeting, but does not actually target for anyone.Tony wrote:Yes, i have this macro hz.Anthony File wrote:Do you even know how target share works?Tony wrote:using the target shared against three? funny
//make macro called 'AfterTarget' in addition to this macro that does what you need after acquiring target. Ask MB how yours should be....................................................................................................................................................................@headmsg '★★★★★★' 33 'kill'
@headmsg 'KILL ME' 33 'kill'
@headmsg '★★★★★★' 33 'kill'
@setalias 'last' 'kill'
@unsetalias 'kill'
@setalias 'enemy' 'last'
clearjournal
Re: Hz vs. Die(Sas?)
I mean Anthony died atleast 4x in the video. So overall I think it went well. You can tell sas isn't use to the instant rezzes or the mini heal macro spams yet. But they will get there. First time I've seen them fight here and I think overall fighting 6 full endgame suited hz. They did well.
Re: Hz vs. Die(Sas?)
Pretty sure someone can write a script off that tho. Something that reads journal. So like when a specific member targets an enemy It will read journal and drop on the same target. I'm like 99.9% sure hz has something like that. I know loop does. They rock that target closestJerry McAwesome wrote:In steam.. I am pretty sure it sends a message to party on who you are targeting, but does not actually target for anyone.Tony wrote:Yes, i have this macro hz.Anthony File wrote: Do you even know how target share works?
//make macro called 'AfterTarget' in addition to this macro that does what you need after acquiring target. Ask MB how yours should be....................................................................................................................................................................@headmsg '★★★★★★' 33 'kill'
@headmsg 'KILL ME' 33 'kill'
@headmsg '★★★★★★' 33 'kill'
@setalias 'last' 'kill'
@unsetalias 'kill'
@setalias 'enemy' 'last'
clearjournal
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- Posts: 170
Re: Hz vs. Die(Sas?)
Them rezzing at 0% and not having cus is a pretty huge disadvantage as well.desalonne wrote:I mean Anthony died atleast 4x in the video. So overall I think it went well. You can tell sas isn't use to the instant rezzes or the mini heal macro spams yet. But they will get there. First time I've seen them fight here and I think overall fighting 6 full endgame suited hz. They did well.
Re: Hz vs. Die(Sas?)
I 100% agree. You guys had the same learning curve tho. You all came out on swampys. And learned that a cu is almost a must. Plus you see them run in to rez while getting winded. It's just gonna take them a little time to adjust to the style/mechanics that ML offer. But you can't deny. 5v5 against hz while they are in shit tier gear and at a huge disadvantage they did play well. I'm excited to see them being active to. Between bile and now sas looks like we're getting more pvpers to the server.
Now if only they would fix casting/wildfire/diminoshing returns on mortal. This server could be the very best place for uo pvp and pvm.
Now if only they would fix casting/wildfire/diminoshing returns on mortal. This server could be the very best place for uo pvp and pvm.
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- Posts: 170
Re: Hz vs. Die(Sas?)
Those are my 3 biggest fixes for the shard as well.desalonne wrote:
Now if only they would fix casting/wildfire/diminoshing returns on mortal. This server could be the very best place for uo pvp and pvm.
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