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Re: Idea to rise melee dexxers in PVP

Posted: January 18th, 2018, 12:31 am
by Bama
zulu2401 wrote: I mean for fucks sake. Uosteam starts my car and makes my coffee every morning.

You left the wife?

Re: Idea to rise melee dexxers in PVP

Posted: January 18th, 2018, 1:24 am
by Vitek-
She finally found the gay porn stash and everything all of a sudden made sense, then she left.

Re: Idea to rise melee dexxers in PVP

Posted: January 18th, 2018, 3:33 am
by zulu2401
Bama wrote:
zulu2401 wrote: I mean for fucks sake. Uosteam starts my car and makes my coffee every morning.

You left the wife?
Yea I got viteks waitressaurus of a mom now. It's like fucking a giant walrus but it's fun

Re: Idea to rise melee dexxers in PVP

Posted: January 18th, 2018, 6:34 am
by Calvin
i will script you a new wife.

Re: Idea to rise melee dexxers in PVP

Posted: January 18th, 2018, 6:58 am
by Buguei
a idea to nerf archer =)

Re: Idea to rise melee dexxers in PVP

Posted: January 18th, 2018, 8:07 am
by Calvin
archers are balanced to the mages i think, i dont think we should ruin any gameplay trying to make other gameplay

Re: Idea to rise melee dexxers in PVP

Posted: January 18th, 2018, 11:37 pm
by Loler
Nerfing everything is what turned the game into so few templates. Before pub 46 on osi you had every template in the book. Passed pub 46 you had like 5 templates. Nerfing everything to balance the game ruins template diversity. Things that should have been nerfed. 80 damage wod in pvp. Run casting wands. Dog form healing for 0 mana. Things that were fine. No tactics needed for specs. Sticky specials. No stealth hiding needed for deathstrike. Ai cap at 35. Ep capped at 50. Dex requirements for parry.

How many archers would we have if you didnt need 80 dex for parry and all the mages swapped to parry mages for a week?