Page 1 of 2

KVG returns for a day

Posted: May 17th, 2020, 5:56 pm
by atomic chicken
Ur still bad, noted.
Not everything, I forgot to record a big chunk of the fight :( so here's our montage of Coviero kills

Re: KVG returns for a day

Posted: May 17th, 2020, 6:03 pm
by Calvin
i dont mean to be harsh, but next time maybe dont start with the 6v1 gank... it made me wanna see you lose for the whole video...


... any chance of you guys getting a like a guild uniform or basic colours so we can tell who is who?

Re: KVG returns for a day

Posted: May 17th, 2020, 6:04 pm
by Bama
Thank you
Please note though

I’m an Arden cinephile

Re: KVG returns for a day

Posted: May 17th, 2020, 6:43 pm
by Calvin
..... sorry for spamming... but, something worth knowing from psychology:

people always remember the start and the end of things. they dont remember the middle so much.

so put your best shots at the start, and the end.

Re: KVG returns for a day

Posted: May 17th, 2020, 7:39 pm
by Maloskies
Calvin wrote: May 17th, 2020, 6:03 pm i dont mean to be harsh, but next time maybe dont start with the 6v1 gank... it made me wanna see you lose for the whole video...


... any chance of you guys getting a like a guild uniform or basic colours so we can tell who is who?
what?
kvg = 3

loop = 7

https://i.snipboard.io/ZqkmcE.jpg

Re: KVG returns for a day

Posted: May 17th, 2020, 8:39 pm
by coveiro
atomic chicken wrote: May 17th, 2020, 5:56 pm so here's our montage of Coviero kills
that dude is not me you know that right? :lol:
but I appreciate the effort and the false happiness in killing "me"

Re: KVG returns for a day

Posted: May 17th, 2020, 9:34 pm
by Cunnana
Coveiro has many faces

Re: KVG returns for a day

Posted: May 18th, 2020, 10:19 am
by atomic chicken
coveiro wrote: May 17th, 2020, 8:39 pm
atomic chicken wrote: May 17th, 2020, 5:56 pm so here's our montage of Coviero kills
that dude is not me you know that right? :lol:
but I appreciate the effort and the false happiness in killing "me"
No false happiness, I assumed you were the green/black one Bc that’s your normal colors
I just don’t know who it is so I put his char name.

Re: KVG returns for a day

Posted: May 18th, 2020, 10:22 am
by atomic chicken
Calvin wrote: May 17th, 2020, 6:03 pm i dont mean to be harsh, but next time maybe dont start with the 6v1 gank... it made me wanna see you lose for the whole video...


... any chance of you guys getting a like a guild uniform or basic colours so we can tell who is who?
Watch more to get some character development and watch us grow and eventually you’ll learn who the leading characters and villains are.

Also it’s not a 1v6 gank at the beginning. That’s 3v5v1
Me, Hel (DS red hom), mark hunt
The black archer is Anthony file on hellaquin
And the rest are loop

Re: KVG returns for a day

Posted: May 18th, 2020, 10:24 am
by atomic chicken
Calvin wrote: May 17th, 2020, 6:43 pm ..... sorry for spamming... but, something worth knowing from psychology:

people always remember the start and the end of things. they dont remember the middle so much.

so put your best shots at the start, and the end.
I understand that, the first play is probably one of the best Bc it’s a 3v5v1
There are also 2-3 loop offscreen
And generally I just put it chronologically then the ending is normally something funny but I was lazy.
Also that’s why I start with the “we have a vander” thing at the beginning Bc that’s funny to me.

I appreciate the input anyhow.

Re: KVG returns for a day

Posted: May 18th, 2020, 5:14 pm
by Arden
We did all that without a vander

Re: KVG returns for a day

Posted: May 18th, 2020, 5:46 pm
by Calvin
some cool action, but its hard to tell who is who.. honestly i thought it was just 6 reds ganking a blue in the first clip :/
can you guys tell who is who then without any colours?
it might just be me cos im really bad with names and matching people to characters.

i would really need the green and orange colours to tell who is on what side...
whenever i visit field pvp im not on either side, so it's just 100% confusing.

we could do with guild tabards or something




would be cool if you organized a proper army unit :P

"23. The Book of Army Management says: On the field of battle, the spoken word does not carry far enough: hence the institution of gongs and drums. Nor can ordinary objects be seen clearly enough: hence the institution of banners and flags.
24. Gongs and drums, banners and flags, are means whereby the ears and eyes of the host may be focused on one particular point.
25. The host thus forming a single united body, is it impossible either for the brave to advance alone, or for the cowardly to retreat alone. This is the art of handling large masses of men.
26. In night-fighting, then, make much use of signal-fires and drums, and in fighting by day, of flags and banners, as a means of influencing the ears and eyes of your army."

voice comms are all good, but you want like pings, etc. and for everyone to know what they mean.

(that's sun tzu's art of war btw... dont forget i play a grand strategy game as well ;) )

https://store.steampowered.com/app/629520/Soundpad/
it's an idea anyway. main problem for me is the uniform to tell who's who



... i mean... i suppose your battles are a lot less chaotic because you're removed half the gfx from the game, but still...

Re: KVG returns for a day

Posted: May 18th, 2020, 8:23 pm
by Arden
You’re just a bad player ... it’s ok

Re: KVG returns for a day

Posted: May 18th, 2020, 9:09 pm
by Calvin
the accommodate the bad players.

Re: KVG returns for a day

Posted: May 18th, 2020, 11:34 pm
by atomic chicken
Calvin wrote: May 18th, 2020, 5:46 pm some cool action, but its hard to tell who is who.. honestly i thought it was just 6 reds ganking a blue in the first clip :/
can you guys tell who is who then without any colours?
it might just be me cos im really bad with names and matching people to characters.

i would really need the green and orange colours to tell who is on what side...
whenever i visit field pvp im not on either side, so it's just 100% confusing.

we could do with guild tabards or something




would be cool if you organized a proper army unit :P

"23. The Book of Army Management says: On the field of battle, the spoken word does not carry far enough: hence the institution of gongs and drums. Nor can ordinary objects be seen clearly enough: hence the institution of banners and flags.
24. Gongs and drums, banners and flags, are means whereby the ears and eyes of the host may be focused on one particular point.
25. The host thus forming a single united body, is it impossible either for the brave to advance alone, or for the cowardly to retreat alone. This is the art of handling large masses of men.
26. In night-fighting, then, make much use of signal-fires and drums, and in fighting by day, of flags and banners, as a means of influencing the ears and eyes of your army."

voice comms are all good, but you want like pings, etc. and for everyone to know what they mean.

(that's sun tzu's art of war btw... dont forget i play a grand strategy game as well ;) )

https://store.steampowered.com/app/629520/Soundpad/
it's an idea anyway. main problem for me is the uniform to tell who's who



... i mean... i suppose your battles are a lot less chaotic because you're removed half the gfx from the game, but still...
The best way to tell who is on my team is based on the health bars I have on the right, those are generally teammates and pets.