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Re: Player Base + Events

Posted: February 26th, 2019, 9:46 pm
by Valkyrie
Amish if you gonna run maze hit me i might have something to add to reward pool

Re: Player Base + Events

Posted: February 26th, 2019, 10:06 pm
by Josh
Ajani wrote:I dont think people deserve a reward for killing 3 people on a tuesday night......
Didn’t you win a pvp tournament killing 3 people and got a donation card?

Re: Player Base + Events

Posted: February 26th, 2019, 10:09 pm
by Josh
Ajani wrote:
The Silvertiger wrote:
Ajani wrote:I dont think people deserve a reward for killing 3 people on a tuesday night......
The idea is to expand it so that it's 4+ people on every night/day. I see nothing wrong with giving a few commodities out. I can get more by killing 1 monster in less time on keys that I've bought from someone else or I can kill 1 executioner, 1 grand mage, and 1 master thief followed by one travesty and obtain 8 taint, 1 cc, and one mask in the same time it would take for 4 good duels.

You have brought up an actual issue without trying: What time of day? We have a great multicultural community here. I think 2 events 12 hours apart would be ok to handle this idea.
to my understanding the prime time for demise is whenever kvg logs on (they said so)
Nah, it used to be though, back when I came back (around 2017 august), we used to get fights all the time vs 20 loop, 10+ hz, qa started playing, 6ish nwo at the time, it was fun. Then we allied nwo, and the prime time shifted to earlier.

Re: Player Base + Events

Posted: February 27th, 2019, 2:02 am
by Tempest
Ajani wrote:I dont think people deserve a reward for killing 3 people on a tuesday night......

A 16 year-old just out-brained everyone commenting on this thread.

+1 Ajani - you have won the night.

Re: Player Base + Events

Posted: February 27th, 2019, 2:39 am
by The Silvertiger
Tempest wrote:
Ajani wrote:I dont think people deserve a reward for killing 3 people on a tuesday night......

A 16 year-old just out-brained everyone commenting on this thread.

+1 Ajani - you have won the night.
see my reply

Re: Player Base + Events

Posted: February 27th, 2019, 2:40 am
by Vander Nars
The Silvertiger wrote:
Tempest wrote:
Ajani wrote:I dont think people deserve a reward for killing 3 people on a tuesday night......

A 16 year-old just out-brained everyone commenting on this thread.

+1 Ajani - you have won the night.
see my reply
I hope its 4 letter words or less.

Re: Player Base + Events

Posted: March 3rd, 2019, 2:34 am
by Calvin
what is not AFK farmable?

serious question.

because what you want is a long term event, that people can grind, but that cant be AFK farmed.
like tot seasons but less farmable

Re: Player Base + Events

Posted: March 3rd, 2019, 3:34 pm
by Bug
Alvin wrote:Players can make events too - simple, but fun. You can consult Skrilex if you lack ideas.

For some you need an organized group - for everyone to agree on certain rules for the event to work. But there are many ideas which will work regardless how many trolls will try to spoil the fun.

I remember when Ri the cook (hrs024) announced that he will open all the chests in his castle to public at a specified time... that was the best event I remember. Whole server was there. Maybe now it wouldnt work... people would run around with a script opening chests. Recently KvG brought all the champions to britt gate and announced this fact to the world to provoke a fight... House drop events (organized by SilverTiger, SGT, MB, Jim and many others). Elmo made an event where people had to bring him absolutely random, often ridiculous objects and would get rewards... Eternity hid Baracoon in Despise once and nobody could find it - although the boss was clearly spawned and had to be somewhere around the dungeon.
Hrs024 is not Ri the cook. I know this because I was Ri the cook. Hrs024 is my friend though