Conjurer's Garb

General discussion pertaining to the Demise shard. Off-topic posts will be moderated.
Wreakage-
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Conjurer's Garb

Post by Wreakage- »

When's this being added?
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Ajani
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Re: Conjurer's Garb

Post by Ajani »

Never
Made In Quebec wrote:Some people's pleasure are sticking vegetables up their asses. While it's not my personal cup of tea, they can do as they please, since it's their asshole's.

I find this quite entertaining.
Casting is shit
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Calvin
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Re: Conjurer's Garb

Post by Calvin »

NPC vendor for 1,000,000,000 gold? :?
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Calvin
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Re: Conjurer's Garb

Post by Calvin »

everyone's asshole just clenched i think :lol:
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Calvin
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Re: Conjurer's Garb

Post by Calvin »

ya know, thinking about it, they could do this, and maybe should.

i know you're thinking "but you cant carry 1000 1 mil checks in your pack"
but you can carry 100 items, and you could sell a token from a vendor at 10mil.
then they need 100 tokens to get a garb.

there's your gold sink, there's your garb added, and there's your 10 mil checks.
Grifo
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Re: Conjurer's Garb

Post by Grifo »

next halloween drop
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Loler
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Re: Conjurer's Garb

Post by Loler »

I'm 1000% for 1bil garb if it won't be released in any other way ever.
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Made In Quebec
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Re: Conjurer's Garb

Post by Made In Quebec »

Loler wrote:I'm 1000% for 1bil garb if it won't be released in any other way ever.
But that wouldn't be fun.

They should do it, then wait a year, and put one in everyone's christmas presents.

Now that would be hella funny don't you think?
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Grifo
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Re: Conjurer's Garb

Post by Grifo »

In the scale of overpower:

Trinket > garb.
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MMMartin
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Re: Conjurer's Garb

Post by MMMartin »

Grifo wrote:In the scale of overpower:

Trinket > garb.
this is not true, garb is pvp item, for mage dci is must and rege mana is most wanted properity, aswell for dexter is ok

trinket is more for pvm sampires with slayer bonus

i think they are same value and for pvp player garb will even more value compare trinket
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Grifo
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Re: Conjurer's Garb

Post by Grifo »

Lol

10 hci and di 20 for archers is perfect, can use mace and shield, shit ecru and easily 45/45 ep50 di 60 (can use grape).

If u play pvp, you know everybody have dci 45, so garb is mr 2 bonus. U can choose 10 physical, 5hpi or mr 2, 3 goods mods for choose
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Calvin
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Re: Conjurer's Garb

Post by Calvin »

i've been trying to balance the numbers but there's too many un-quantifiable things that do kinda matter :/

there's good points on both sides tbh
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Calvin
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Re: Conjurer's Garb

Post by Calvin »

i'll throw it up anyway cos im bored. thing is the garb is really not that good on paper
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this doesn't really work because the mods are too mixed though, it would work if you could give each mod an abstract score value, then work it out from those.. but it's all too subjective to really compare. point for point tho, it should only be like 200kk to be balanced with the trinket.. and the quiver is still more expensive for what it is

if i lower it from 1billion to 200kk, the premium number becomes 6 for pvm and 13 for pvp

if the premium multiplier is zero btw, that just means the item is worth the gold compared to it's next competitor. but this really doesn't take into account a lot of stuff
Last edited by Calvin on April 26th, 2018, 3:00 am, edited 1 time in total.
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The Silvertiger
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Re: Conjurer's Garb

Post by The Silvertiger »

Trash item... Not even as good as sash. Doesn't even look good. Take trinket over garb any day and everyday. For pvm, PvP, or banksitting.
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Calvin
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Re: Conjurer's Garb

Post by Calvin »

well if you take into account what the trinket lets you do, with slayer and the damage caps.. plus the fact a 4 mod runic wep becomes a 4 mod runic super slayer..

yeah the trinket is actually far far better
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