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Can we get a suggestions forum?

Posted: November 2nd, 2018, 6:22 pm
by Loler
I feel like proposed changes made by the community shouldn't always be posted in bug report section.

Re: Can we get a suggestions forum?

Posted: November 2nd, 2018, 6:26 pm
by The Silvertiger
I support this suggestion.

It breeds creativity. Never can tell if someone might post something freaking awesome. Maybe there won't be too much continual crying as is prevalent now.

Re: Can we get a suggestions forum?

Posted: November 2nd, 2018, 10:16 pm
by Tanya
+1

Re: Can we get a suggestions forum?

Posted: November 2nd, 2018, 11:27 pm
by Ajani
+1

Re: Can we get a suggestions forum?

Posted: November 2nd, 2018, 11:28 pm
by JlM
+1

Re: Can we get a suggestions forum?

Posted: November 2nd, 2018, 11:32 pm
by jaasso
-3

Re: Can we get a suggestions forum?

Posted: November 2nd, 2018, 11:59 pm
by jaasso
WHAT WILL GET IMPLEMENTED
There are many features on OSI that players do not like; however, this does not deter Demise from being as much like OSI as possible. We will try to not implement OSI bugs onto Demise; however, making that determination should solely be done by staff/administrators. Just because players do not like an OSI change or think they can code it to be better is no reason to do so. There are very few Demise specific changes that should occur and these are usually coded/tested by staff

Re: Can we get a suggestions forum?

Posted: November 3rd, 2018, 12:15 am
by Shallan
+1

Re: Can we get a suggestions forum?

Posted: November 3rd, 2018, 1:17 am
by The Silvertiger
jaasso wrote:WHAT WILL GET IMPLEMENTED
There are many features on OSI that players do not like; however, this does not deter Demise from being as much like OSI as possible. We will try to not implement OSI bugs onto Demise; however, making that determination should solely be done by staff/administrators. Just because players do not like an OSI change or think they can code it to be better is no reason to do so. There are very few Demise specific changes that should occur and these are usually coded/tested by staff
However, some custom changes suggested by players have been implemented.