Inflation and 125 item count (gold)

General discussion pertaining to the Demise shard. Off-topic posts will be moderated.
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Reetus
Posts: 191

Re: Inflation and 125 item count (gold)

Post by Reetus »

Calvin wrote: BUT WHERE IS THE OPTION OF JUST TRADING ITEMS THAT ARE WORTH LIKE 50KK INSTEAD OF 50x 1KK CHECKS
I don't want to trade items, I have cash, I'm not going to buy random shit in hopes that a guy wants that certain item as part of the trade, fix the system.
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The Silvertiger
Posts: 4469

Re: Inflation and 125 item count (gold)

Post by The Silvertiger »

Shut up calvin.

Someone change his name to filibuster.
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Made In Quebec
Posts: 777

Re: Inflation and 125 item count (gold)

Post by Made In Quebec »

Reetus wrote:
Calvin wrote: BUT WHERE IS THE OPTION OF JUST TRADING ITEMS THAT ARE WORTH LIKE 50KK INSTEAD OF 50x 1KK CHECKS
I don't want to trade items, I have cash, I'm not going to buy random shit in hopes that a guy wants that certain item as part of the trade, fix the system.

cash.png
Did you place all the checks by hand?

If so, I admire your dexterity, it looks lovely!
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Reetus
Posts: 191

Re: Inflation and 125 item count (gold)

Post by Reetus »

Made In Quebec wrote: Did you place all the checks by hand?

If so, I admire your dexterity, it looks lovely!
No, my hands are way too shaky for that, but i'm OCD and hate messy bags.
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TheUnknown0617
Posts: 1985

Re: Inflation and 125 item count (gold)

Post by TheUnknown0617 »

Why not use a vendor lol, no way I'm storing all my gold in boxes xD would take pretty much the entire storage slot limit
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Calvin
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Location: UK

Re: Inflation and 125 item count (gold)

Post by Calvin »

Reetus wrote:
Calvin wrote: BUT WHERE IS THE OPTION OF JUST TRADING ITEMS THAT ARE WORTH LIKE 50KK INSTEAD OF 50x 1KK CHECKS
I don't want to trade items, I have cash, I'm not going to buy random shit in hopes that a guy wants that certain item as part of the trade, fix the system.

cash.png

i cant see anything wrong with you putting that gold back into the economy. even if you must be forced to.
imo, gold hoarding is a problem, we should not be accommodating them more, or encourage people to do it.
Loler
Posts: 2485

Re: Inflation and 125 item count (gold)

Post by Loler »

Sounds like he is trying to put the gold back into the economy he just wants to buy big ticket items and cant because the gold system was made for a game where farming 1 mil took months. Hence why they changed the gold system on OSI. Because 124kk just wasnt enough to buy most items anymore.
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Lomita
Posts: 82
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Re: Inflation and 125 item count (gold)

Post by Lomita »

If that had been the reason, they would only have to introduce 10 or 100 mio checks and no new system.
Or a "book of checks" like the Scrolls Of Alacrity Book.
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JlM
Posts: 216

Re: Inflation and 125 item count (gold)

Post by JlM »

Reading this forum... wow... there are some idiots on this server.
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Reetus
Posts: 191

Re: Inflation and 125 item count (gold)

Post by Reetus »

Lomita wrote:If that had been the reason, they would only have to introduce 10 or 100 mio checks and no new system.
Or a "book of checks" like the Scrolls Of Alacrity Book.
But without a way to merge cheques, you would be limited to 125x60000 (7.5mil), the maximum you could store in your bankbox.
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Calvin
Posts: 5686
Location: UK

Re: Inflation and 125 item count (gold)

Post by Calvin »

have to change gold stack size as well
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Reetus
Posts: 191

Re: Inflation and 125 item count (gold)

Post by Reetus »

Calvin wrote:have to change gold stack size as well
You can't, in the client 2 bytes of data is used for the stack amount, making the maximum 65535 (all 1's for 16bits).
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Franshu
Posts: 45

Re: Inflation and 125 item count (gold)

Post by Franshu »

And me with 10k gold in the bank, gg wp
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The Silvertiger
Posts: 4469

Re: Inflation and 125 item count (gold)

Post by The Silvertiger »

Franshu wrote:And me with 10k gold in the bank, gg wp
You could double up in almost 2 hours doing escort quests. :P Or you could kill some monsters.
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Calvin
Posts: 5686
Location: UK

Re: Inflation and 125 item count (gold)

Post by Calvin »

Loler wrote:because the gold system was made for a game where farming 1 mil took months.
Reetus wrote: You can't, in the client 2 bytes of data is used for the stack amount, making the maximum 65535 (all 1's for 16bits).
:coffee:

sooo... who's up for making 32bit uo?
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