FIX ARCHERS PLZ
Re: FIX ARCHERS PLZ
fix poisoning, fix relative uosteam fields, fix cu shide in pvp
stop
crying
stop
crying
Skrillex#5409
The Boy Who Shattered Time
The Boy Who Shattered Time
- Amish Hammer
- Posts: 1509
- Location: Philly
Re: FIX ARCHERS PLZ
fix tmaps, update loot, add more content, get rid of easyuo. fix the economy please.
Discord: Amish#1299
- Vander Nars
- Posts: 2130
Re: FIX ARCHERS PLZ
fix me dinner
NOW!
NOW!
Bad Religion, zulu2401, Bama and 1 other person like this.
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Re: FIX ARCHERS PLZ
I think archers arent exactly balanced now that casting has been changed. But it will be another 5 years before they find a proper adjustment. So grab some moldy ass popcorn and stay tuned.
Tagima and Bad Religion like this.
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Re: FIX ARCHERS PLZ
Dunno who you are but you get my stamp of approval
Minus poison.
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- Vander Nars
- Posts: 2130
Re: FIX ARCHERS PLZ
yeah all these dp chars we see on demise are just to strong, who in their right mind would think poison is a weak and useless skill.
- Amish Hammer
- Posts: 1509
- Location: Philly
Re: FIX ARCHERS PLZ
well dont potions pretty much make poison pointless? I dont think ive ever really had a need to use a potion in my like 15+ years of playing. But they seem kinda pointless unless you run that script that apparently everyone has.
Discord: Amish#1299
- Vander Nars
- Posts: 2130
Re: FIX ARCHERS PLZ
I was being sarcastic, yes cure potions has made poison a useless skill except in dueling where ur not allowed to use potions. The fix is rather simple, lower the cure percentage of cure potions so that its not 100% vs lethal poison. Eos has seen the threads we made about this and decided it wasnt a priority even tho fixing it would increase the viability of more templates in pvp.Amish Hammer wrote: ↑October 1st, 2019, 4:00 pm well dont potions pretty much make poison pointless? I dont think ive ever really had a need to use a potion in my like 15+ years of playing. But they seem kinda pointless unless you run that script that apparently everyone has.
- Amish Hammer
- Posts: 1509
- Location: Philly
Re: FIX ARCHERS PLZ
I recommend just disabling easyuo, it seems like the main source to alot of problems on the server. Would probably fix the botting issues in heartwood and bod gathering. and the potion thing, but not sure if that is easyuo based. Only thing i ever use it for is a script that hides everyone and their pets during htown so I can actually see the bosses.Vander Nars wrote: ↑October 1st, 2019, 4:11 pm
I was being sarcastic, yes cure potions has made poison a useless skill except in dueling where ur not allowed to use potions. The fix is rather simple, lower the cure percentage of cure potions so that its not 100% vs lethal poison. Eos has seen the threads we made about this and decided it wasnt a priority even tho fixing it would increase the viability of more templates in pvp.
Discord: Amish#1299
- Vander Nars
- Posts: 2130
Re: FIX ARCHERS PLZ
disabling easyuo or steam wont fix the fact that you can spam your cure potion key and nullify 100 skill point investment, cure potions has no cooldown other then the amount of time it takes the client to perform the next action. Which im fine with cure having no cooldown if it didnt have 100% chance to remove lethal poison. Most shards just reduce the cure chance to something more reasonable and its always came out pretty balanced.Amish Hammer wrote: ↑October 1st, 2019, 4:31 pmI recommend just disabling easyuo, it seems like the main source to alot of problems on the server. Would probably fix the botting issues in heartwood and bod gathering. and the potion thing, but not sure if that is easyuo based. Only thing i ever use it for is a script that hides everyone and their pets during htown so I can actually see the bosses.Vander Nars wrote: ↑October 1st, 2019, 4:11 pm
I was being sarcastic, yes cure potions has made poison a useless skill except in dueling where ur not allowed to use potions. The fix is rather simple, lower the cure percentage of cure potions so that its not 100% vs lethal poison. Eos has seen the threads we made about this and decided it wasnt a priority even tho fixing it would increase the viability of more templates in pvp.