Update June 25, 2017

UOG: Demise news will be posted here.
User avatar
MB
Posts: 379

Re: Update June 25, 2017

Post by MB »

Of all the nerfs over the years, this one has annoyed me the most. I feel like I'm always waiting to uncrim to go restock, to go deploy to where fights are happening, or because I screwed up and healed a red while restocking. Annoying your whole group can't leave when the first person uncrims but have to wait til everyone does. I also spend time unable to go through a gate because Heat Of Battle when the opponent is dead. Overall just annoying and slowing things down.
Bad Religion likes this.
Top
User avatar
Alvin
Posts: 635

Re: Update June 25, 2017

Post by Alvin »

MB wrote:Of all the nerfs over the years, this one has annoyed me the most. I feel like I'm always waiting to uncrim to go restock, to go deploy to where fights are happening, or because I screwed up and healed a red while restocking. Annoying your whole group can't leave when the first person uncrims but have to wait til everyone does. I also spend time unable to go through a gate because Heat Of Battle when the opponent is dead. Overall just annoying and slowing things down.
If you havent been abusing the game mechanics such changes wouldnt be needed.
"To be stupid, selfish, and have good health are three requirements for happiness, though if stupidity is lacking, all is lost."
~Gustave Flaubert
ZigZag and Bad Religion like this.
Top
User avatar
MB
Posts: 379

Re: Update June 25, 2017

Post by MB »

Alvin wrote:
MB wrote:Of all the nerfs over the years, this one has annoyed me the most. I feel like I'm always waiting to uncrim to go restock, to go deploy to where fights are happening, or because I screwed up and healed a red while restocking. Annoying your whole group can't leave when the first person uncrims but have to wait til everyone does. I also spend time unable to go through a gate because Heat Of Battle when the opponent is dead. Overall just annoying and slowing things down.
If you havent been abusing the game mechanics such changes wouldnt be needed.
Can a leopard change his spots? Generations come and generations go, but Hz exploits forever.
Grifo
Posts: 1585

Re: Update June 25, 2017

Post by Grifo »

John, waiting next exploid...
User avatar
The Silvertiger
Posts: 4469

Re: Update June 25, 2017

Post by The Silvertiger »

If it's osi like to have to wait on heat of battle after the battle is already over, I think this needs to be a but better thing.
Eos wrote:@eos
As far as criminal actions, what's the old saying? Don't do the crime if you can't do the time...
Never forget June 4th 1989!
Selling List & Vendor

"Screenshots will never be used as evidence but more of a reference tool for us to help in our investigations."
Amish Hammer likes this.
Top
User avatar
Silent Shadow
Posts: 334

Re: Update June 25, 2017

Post by Silent Shadow »

Eos wrote:
  • Darkglow and Parasitic poison have been added (including effects, craft entries and recipe drops). For details on the effects of these poisons, see the TC thread.
    .
ty for amasing work!
one question - how para\darkglow recipes are obtained here on Demise?
from quest in heartwood taken from NPC Grape Tender?
or Sanctuary?
upd:
ive been farmin "Message in the bottle" quest (Heartwood NPC Grape Tender, who gives Invis potions and another alch recipes) all day long... and nothing :?
WTB Ring 50 EP HCI DCI (up to 20kk)
ZigZag
Posts: 64

Re: Update June 25, 2017

Post by ZigZag »

ok i have a question about the crook why cant it be enhanced the old shepherds crooks could be enhanced is this a bug you can enhance other carpentry weapons
Post Reply