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Update June 25, 2017

Posted: June 25th, 2017, 12:14 am
by Eos
The following changes will go in effect during server wars tonight:
  • Darkglow and Parasitic poison have been added (including effects, craft entries and recipe drops). For details on the effects of these poisons, see the TC thread.
  • Taking damage now reveals players and monsters (chance based on Hiding skill). At 0 Hiding, you are always revealed. At 100 Hiding, there is only a 1 in 6 chance of being revealed. This change replaces the fixed 40% reveal chance during poison/strangle ticks.
  • Faction vendors can be freely passed through even at low stamina.
  • OSI casting has been added as an option to the dueling system. It can be enabled under "Spells".
  • Added criminal/combat checks to player-cast moongates.
  • The racial +2 HP regen bonus for humans is now applied after the cap of 18.
  • NPCs in disabled guardzones (such as Buccaneer's Den) can no longer call the guards for a criminal act that occurred in an enabled guardzone.
  • Autostable no longer frees up follower slots.
  • Added missing Honorable Execution buff icons.
  • Added buff icons to using bandages.
  • Stained ooze from Ilhenir/Interred Grizzles no longer hits players through floors.
  • Monsters that drop treasure maps can now drop them in Ilshenar, Malas and Tokuno as well. (They will drop Trammel maps.)
  • Monsters that anger on taming will now anger on young players as well.
  • The discordance effect is no longer removed by mounting a pet. If the bard stays within range of the mounted pet, the pet will remain discorded.
  • Monsters/NPCs now drop/sell Crooks instead of Shepherd's Crooks (different graphic). Shepherd's Crooks can still be obtained through crafting.
  • Added missing range/LOS check to Shepherd's Crook.
Regarding Treasures of Tokuno:
  • Kills no longer count if the responsible player is dead (and is using pets, for example).
  • The point system now awards less points to hidden players.
Feel free to post any questions and/or comments below.

Re: Update June 25, 2017

Posted: June 25th, 2017, 12:29 am
by Bama
Thank you Eos

The criminal/combat check needs to be applied to the aggressor when the aggressor tries to enter a house

On Demise you can enter a house after 30 seconds or by off screening your target/victim
They can also leave Felucca before the timer is up

Re: Update June 25, 2017

Posted: June 25th, 2017, 12:42 am
by Anthony File
R.I.P Gatebot.. :(

Re: Update June 25, 2017

Posted: June 25th, 2017, 12:42 am
by Legacy
Amazing job. Simply amazing job.

Re: Update June 25, 2017

Posted: June 25th, 2017, 12:46 am
by desalonne
It's nice to see the casting get implemented somewhere. It is by far the best osi like casting I've ever seen on a free server. Hoping to see it move further into the pvp scene. (If only there was a way to only implement it in the fel facet). Good patch I'm excited to be playing here again.

Re: Update June 25, 2017

Posted: June 25th, 2017, 12:54 am
by Bad Religion
Fix archery

Re: Update June 25, 2017

Posted: June 25th, 2017, 12:59 am
by Aj
thank you EOS

Re: Update June 25, 2017

Posted: June 25th, 2017, 1:35 am
by Haswell
Legacy wrote:Amazing job. Simply amazing job.
[2]

Thanks Eos.

Re: Update June 25, 2017

Posted: June 25th, 2017, 1:49 am
by Bad Religion
Been testing the casting at duel pits. I think it's really good that we can actually 5x now. I definitely don't think it should be applied to the whole server until healing, archery, or cure pots are nerfed.

Re: Update June 25, 2017

Posted: June 25th, 2017, 1:50 am
by Bad Religion
If anyone wants to test it against different templates I'll be around bucs.

Re: Update June 25, 2017

Posted: June 25th, 2017, 2:34 am
by desalonne
I would like to think if the casting was adjusted they would also adjust everything else as well as pvp is entirely balance based.

But I'm very happy to see the casting make it to the live server. I know a couple people coming over just for duels. Most accurate osi casting I've seen yet. Very well done.

Re: Update June 25, 2017

Posted: June 25th, 2017, 3:33 am
by MB
There are arena pits through gates near WBB where you can field fight with the casting.

Re: Update June 25, 2017

Posted: June 25th, 2017, 3:38 am
by Ajani
Thanks for the updates. Great Work!

Re: Update June 25, 2017

Posted: June 25th, 2017, 4:05 am
by Necrodog
Now that I've played around with it the new casting is not as bad as I thought it would be.

Re: Update June 25, 2017

Posted: June 25th, 2017, 5:10 am
by Bad Religion
For some reason I have horrible lag in the duel pits, but really enjoying the casting. It's what I'm naturally more comfortable with and does remind me a lot of how it was during this era on osi.