Shard Move - Downtime [Completed]

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Loler
Posts: 1934

Re: Shard Move - Downtime [Completed]

Post#46 » September 17th, 2017, 5:33 pm

Yesterday we had at least 6 or 7 people get these wierd freeze crashes. It wasnt server lag and didnt effect everyone. Can we get some kind of "we are looking into it" or "we know the problem and are trying to fix it"
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MB
Posts: 303

Re: Shard Move - Downtime [Completed]

Post#47 » September 19th, 2017, 3:34 am

It didn't affect me at all yesterday but I was losing it every 30 seconds tonight.

atomic chicken
Posts: 394

Re: Shard Move - Downtime [Completed]

Post#48 » September 20th, 2017, 12:10 am

It seems sporadic when it dc's/crashes people

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Selene
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Posts: 171

Re: Shard Move - Downtime [Completed]

Post#49 » September 20th, 2017, 12:34 pm

Ok so we are aware of this problem, Ryan has been informed about it and we await his response.
I'm sorry, that is all I can tell you at this time.
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Vander Nars
Posts: 1484

Re: Shard Move - Downtime [Completed]

Post#50 » September 20th, 2017, 2:30 pm

Selene wrote:Ok so we are aware of this problem, Ryan has been informed about it and we await his response.
I'm sorry, that is all I can tell you at this time.

So we should expect to possible see this fix by time for H-Town 2020?
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Vander Nars
Posts: 1484

Re: Shard Move - Downtime [Completed]

Post#51 » September 20th, 2017, 2:32 pm

Loler wrote:Yesterday we had at least 6 or 7 people get these wierd freeze crashes. It wasnt server lag and didnt effect everyone. Can we get some kind of "we are looking into it" or "we know the problem and are trying to fix it"

Look who's crying for a reply from an admin now, kinda funny how just day ago you was talking shit on me for expecting the same.

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Mr Straitions
Posts: 420

Re: Shard Move - Downtime [Completed]

Post#52 » September 20th, 2017, 5:10 pm

Selene wrote:Ok so we are aware of this problem, Ryan has been informed about it and we await his response.
I'm sorry, that is all I can tell you at this time.


I thought Ryan wasn't associated with Demise any longer?
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The Silvertiger
Posts: 2499

Re: Shard Move - Downtime [Completed]

Post#53 » September 20th, 2017, 5:19 pm

Mr Straitions wrote:
Selene wrote:Ok so we are aware of this problem, Ryan has been informed about it and we await his response.
I'm sorry, that is all I can tell you at this time.


I thought Ryan wasn't associated with Demise any longer?

No, he just wasn't reachable for like 6 mo.s - 1 yr.
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Bama
Posts: 1811

Re: Shard Move - Downtime [Completed]

Post#54 » September 20th, 2017, 6:34 pm

The Silvertiger wrote:No, he just wasn't reachable for like 6 mo.s - 1 yr.


Was he on ...............




...............a 3 hour tour?
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april0395
Posts: 610

Re: Shard Move - Downtime [Completed]

Post#55 » September 20th, 2017, 6:55 pm

Bama wrote:
The Silvertiger wrote:No, he just wasn't reachable for like 6 mo.s - 1 yr.


Was he on ...............




...............a 3 hour tour?


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Loler
Posts: 1934

Re: Shard Move - Downtime [Completed]

Post#56 » September 20th, 2017, 9:12 pm

I wasn't crying, nor was I demanding. And this is a huge actual problem not an opinion. People freezing and crashing is without a question a problem for everyone.

Notice how the gms actually answered me though? I guess that either shows favoritism/corruption or that once again I'm probably right. It's probably corruption though that's why I had to ask on a public forum cause I wanted to make a scene...
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Bad Religion
Posts: 1577

Re: Shard Move - Downtime [Completed]

Post#57 » September 20th, 2017, 10:07 pm

yah server unplayable at the moment for me and few others, really sucks :<
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The Silvertiger
Posts: 2499

Re: Shard Move - Downtime [Completed]

Post#58 » September 20th, 2017, 10:24 pm

So sorry to hear that all the big bad pvpers are unable play...

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Bad Religion
Posts: 1577

Re: Shard Move - Downtime [Completed]

Post#59 » September 22nd, 2017, 2:05 am

im a pretty bad pvper as it is, this lag sucks and it even sucks fighting people and getting kills on them because of it as well.

Just want to make sure that staff are aware that this isnt the usual lag some of us get, but something 100% server side. I have been talking to people in 3 different opposing guilds all complaining about it as well.
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Loler
Posts: 1934

Re: Shard Move - Downtime [Completed]

Post#60 » September 22nd, 2017, 3:30 am

Its not even lag its just strait up disconnect. I haven't gotten it doing anything else but pvping.
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