Update November 18, 2017

UOGamers: Demise news will be posted here.
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Eos
Demise Administrator
Posts: 182

Update November 18, 2017

Post#1 » November 19th, 2017, 12:35 am

The following changes will go in effect after server wars tonight:

  • New items have been added to the Horn of Plenty.
  • Corrected the label on the Koi Lamp.
  • Wildfire changes:
    • Placing wildfire cancels any previous wildfires cast by the caster.
    • The first damage hit now occurs instantly after placing.
    • Stacking wildfire damage with multiple people is still possible, as it is OSI-accurate.

Feel free to post any questions and/or comments below.
Eos
UOGDemise - Administrator

Please do not PM me for general support.
If you are experiencing game issues please page for a staff member in-game.

Thank you for your continued support of UOGamers: Demise.
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Centurion
Posts: 251

Re: Update November 18, 2017

Post#2 » November 19th, 2017, 12:42 am

Awesome

Kato
Posts: 207

Re: Update November 18, 2017

Post#3 » November 19th, 2017, 1:14 am

someone say pulled pork?

awesome new pig on a spit deco from the horns. thanks!

11-19-2017 09.13.13.jpg
11-19-2017 09.13.13.jpg (12.23 KiB) Viewed 2121 times


also potted coffee plants a nice addition :D
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Bad Religion
Posts: 2075

Re: Update November 18, 2017

Post#4 » November 19th, 2017, 1:17 am

nice thanks for fixing wildfire
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Arden
Posts: 1119

Re: Update November 18, 2017

Post#5 » November 19th, 2017, 2:29 am

Not sure about osi accurate, not how I remember it.

But I’m grateful for the change!! Thank you!

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Necrodog
Posts: 341

Re: Update November 18, 2017

Post#6 » November 19th, 2017, 7:20 am

Eos wrote:The following changes will go in effect after server wars tonight:

  • New items have been added to the Horn of Plenty.
  • Corrected the label on the Koi Lamp.
  • Wildfire changes:
    • Placing wildfire cancels any previous wildfires cast by the caster.
    • The first damage hit now occurs instantly after placing.
    • Stacking wildfire damage with multiple people is still possible, as it is OSI-accurate.

Feel free to post any questions and/or comments below.


I'd still prefer Wildfire not stack at all, but I still think this is better than before.
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Silent Shadow
Posts: 334

Re: Update November 18, 2017

Post#7 » November 19th, 2017, 9:35 am

ty for your work!
WTB Ring 50 EP HCI DCI (up to 20kk)

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Mochizuki Shiryu
Posts: 366

Re: Update November 18, 2017

Post#8 » November 19th, 2017, 12:16 pm

thanks for those updates :) wildffire was realy unbalanced
Yup, kapero biggest enemy in game is the trash barrel

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leo_azenha
Posts: 45

Re: Update November 18, 2017

Post#9 » November 19th, 2017, 1:11 pm

Horn Of Planty?

Wanna hunt
Posts: 44

Re: Update November 18, 2017

Post#10 » November 19th, 2017, 5:24 pm

Thanksgiving item

desalonne
Posts: 398

Re: Update November 18, 2017

Post#11 » November 19th, 2017, 10:30 pm

Necrodog wrote:
Eos wrote:The following changes will go in effect after server wars tonight:

  • New items have been added to the Horn of Plenty.
  • Corrected the label on the Koi Lamp.
  • Wildfire changes:
    • Placing wildfire cancels any previous wildfires cast by the caster.
    • The first damage hit now occurs instantly after placing.
    • Stacking wildfire damage with multiple people is still possible, as it is OSI-accurate.

Feel free to post any questions and/or comments below.


I'd still prefer Wildfire not stack at all, but I still think this is better than before.



Baby steps necro....baby steps. 1 change in the pvp community is more than we've gotten in MONTHS, ill take 1 change, it implies there is hope for the future ;)

Kayak
Posts: 109

Re: Update November 18, 2017

Post#12 » November 21st, 2017, 7:12 am

LoL, don’t kid yourself. They didn’t do it for pvp... they don’t care about pvp. They did it because in Htown it affected the GMs ability to give their buddies/guild members the edge in the afk macroing for trinkets. It’s truely too bad. It happens on any server that allows GM’s to play. I know, I know before you blow me up for it... it’s a free server and It would be hard to have people be gm’s/support and not have an interest in the server... I guess I just want a GM buddy to drop some sweet loot into my pack instead of the junk I keep crafting even out the unbalance they have created.
Discord - Kayak#4467

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Necrodog
Posts: 341

Re: Update November 18, 2017

Post#13 » November 23rd, 2017, 4:59 am

Kayak wrote:LoL, don’t kid yourself. They didn’t do it for pvp... they don’t care about pvp. They did it because in Htown it affected the GMs ability to give their buddies/guild members the edge in the afk macroing for trinkets. It’s truely too bad. It happens on any server that allows GM’s to play. I know, I know before you blow me up for it... it’s a free server and It would be hard to have people be gm’s/support and not have an interest in the server... I guess I just want a GM buddy to drop some sweet loot into my pack instead of the junk I keep crafting even out the unbalance they have created.


They have made PvP balance changes before solely based on community suggestions, like the Essence of Wind patch. That patch is actually a custom change, so yes it probably was cuz of PvP.
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Otim O'Connel
Posts: 424

Re: Update November 18, 2017

Post#14 » November 26th, 2017, 6:47 am

Nerf paper to op, scissors fine, ~signed Rock. =P
~ We are eternal all this pain is an illusion
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Legacy
Posts: 404

Re: Update November 18, 2017

Post#15 » December 14th, 2017, 3:39 am

Necrodog wrote:They have made PvP balance changes before solely based on community suggestions, like the Essence of Wind patch. That patch is actually a custom change, so yes it probably was cuz of PvP.

Thank God Eos listened to me when I made that suggestion.
Lucifall

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