Re: Update April 1, 2019
Posted: May 28th, 2019, 3:53 am
This is incorrect.Josh wrote:This server was created to emulate osi at the last publish of ML.
A Mondain's Legacy era Ultima Online freeshard.
https://www.uogdemise.com/community/
https://www.uogdemise.com/community/viewtopic.php?f=4&t=28841
This is incorrect.Josh wrote:This server was created to emulate osi at the last publish of ML.
my sourceThe Silvertiger wrote:This is incorrect.Josh wrote:This server was created to emulate osi at the last publish of ML.
My source: this server was created before ML existed.Josh wrote:my sourceThe Silvertiger wrote:This is incorrect.Josh wrote:This server was created to emulate osi at the last publish of ML.
WHAT WILL GET IMPLEMENTED
There are many features on OSI that players do not like; however, this does not deter Demise from being as much like OSI as possible. We will try to not implement OSI bugs onto Demise; however, making that determination should solely be done by staff/administrators. Just because players do not like an OSI change or think they can code it to be better is no reason to do so. There are very few Demise specific changes that should occur and these are usually coded/tested by staff for staffing purposes.
Currently, Demise's OSI accuracy goal is to implement all publishes up to the last publish before the Stygian Abyss expansion.
(Thanks psz for some of the above content!)
Pretty sure Ryan could tell the future. So checkmate!!!!The Silvertiger wrote:My source: this server was created before ML existed.Josh wrote:my sourceThe Silvertiger wrote: This is incorrect.
WHAT WILL GET IMPLEMENTED
There are many features on OSI that players do not like; however, this does not deter Demise from being as much like OSI as possible. We will try to not implement OSI bugs onto Demise; however, making that determination should solely be done by staff/administrators. Just because players do not like an OSI change or think they can code it to be better is no reason to do so. There are very few Demise specific changes that should occur and these are usually coded/tested by staff for staffing purposes.
Currently, Demise's OSI accuracy goal is to implement all publishes up to the last publish before the Stygian Abyss expansion.
(Thanks psz for some of the above content!)
It's just a minor technicality. I'm sure they meant for Demise to be 100% accurate at the time of creation. However, it never has been even to AoS.Josh wrote: urite tho, i forgot lol
Me too!!Tagima wrote:I am fun, playing solitaire nowVander Nars wrote: Oh we are, you have fun not playing
Yea, no one will join a server if 2/5 is better than 2/6, obviously.Loler wrote:No one will quit because of the casting change and so many more people will join and stay. Kappa.
So nothing has changed.Josh wrote:Yea, no one will join a server if 2/5 is better than 2/6, obviously.Loler wrote:No one will quit because of the casting change and so many more people will join and stay. Kappa.
You’re retarded. Server was dead before casting change. No one will join a server where 2/5 > 2/6.Duque wrote:this is KvG legacy a dead server.......