Update January 29, 2017 - Champion Spawns

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Bama
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Re: Update January 29, 2017 - Champion Spawns

Post by Bama »

Ajani wrote: I think it is random either 2 or 4
2 or 3 or 4
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royal kapero2
Posts: 1081

Re: Update January 29, 2017 - Champion Spawns

Post by royal kapero2 »

Bama, something is puzzling me and since you are a mistress of UO...
CrazyAPP
Posts: 512

Re: Update January 29, 2017 - Champion Spawns

Post by CrazyAPP »

I cant start T2A spawns, system message: The Champion of this region has already been challenged!
but I look at all the spawns of T2A, none been challenged.
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Shallan
Posts: 1483

Re: Update January 29, 2017 - Champion Spawns

Post by Shallan »

CrazyAPP wrote:I cant start T2A spawns, system message: The Champion of this region has already been challenged!
but I look at all the spawns of T2A, none been challenged.
http://www.uogdemise.com/community/view ... 945#p22945
in short some @#$@#$ take the champ far away from his location breaking the demise rules of blocking areas.

just make Report in game to GM amybe he will help u.
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zulu2401
Posts: 2009

Re: Update January 29, 2017 - Champion Spawns

Post by zulu2401 »

Good luck getting them to do anything. Hz has been doing that shit for years.
zulu2401
Posts: 2009

Re: Update January 29, 2017 - Champion Spawns

Post by zulu2401 »

They bring 15 people to raid one sampire and then hide the boss so he cant get artifact chance.
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Shallan
Posts: 1483

Re: Update January 29, 2017 - Champion Spawns

Post by Shallan »

zulu2401 wrote:Good luck getting them to do anything. Hz has been doing that shit for years.
Maybe there is time to smth with this according to rule
-- Blocking off game play areas with items or boats, making them otherwise inaccessible --
they are making champ spawn area inaccessible ( its not working as intented since u cant valor / fight spawn / get champ).


And
According to the INFO its not OSI standart.
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zulu2401
Posts: 2009

Re: Update January 29, 2017 - Champion Spawns

Post by zulu2401 »

Yet again this isnt OSI. Although any chance to take advantage of being bigger shit bags Hz will do anything to ruin the demise experience for all players.
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The Silvertiger
Posts: 4469

Re: Update January 29, 2017 - Champion Spawns

Post by The Silvertiger »

Shallan wrote:
CrazyAPP wrote:I cant start T2A spawns, system message: The Champion of this region has already been challenged!
but I look at all the spawns of T2A, none been challenged.
http://www.uogdemise.com/community/view ... 945#p22945
in short some @#$@#$ take the champ far away from his location breaking the demise rules of blocking areas.

just make Report in game to GM amybe he will help u.
They aren't blocking areas. The area is still accessible just not the content. It's similar to going in to peerless and taking a super long time. The only rules they come close to are griefing(which usually doesn't apply in fel) and exploiting game mechanics(which this isn't really an exploit.) Yeah, it's a trashy move, and hilarious at the same time, but it doesn't violate shard rules.
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Exillion
Posts: 612

Re: Update January 29, 2017 - Champion Spawns

Post by Exillion »

did anyone check the actual hp of the champions? I feel like the champions on demise have significantly lower hp compared to what is stated on uoguide. Uoguide says semidar has 10k hp with 60-70's resists but on demise it drops in like 10 e bolts
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MMMartin
Posts: 1219

Re: Update January 29, 2017 - Champion Spawns

Post by MMMartin »

Exillion wrote:did anyone check the actual hp of the champions? I feel like the champions on demise have significantly lower hp compared to what is stated on uoguide. Uoguide says semidar has 10k hp with 60-70's resists but on demise it drops in like 10 e bolts
yea HP are definitly lowest
and seems me coon ability spwan rats are somehow 1% [hmm maybe zero] ??? and it have be like 50% chance when damged or cursed for spawn like 10 rats
Exillion
Posts: 612

Re: Update January 29, 2017 - Champion Spawns

Post by Exillion »

started a bug report for hp of champs
http://www.uogdemise.com/community/view ... =14&t=6355

compared to uoguide our champs have way less hp and some have way less resists

if anyone can go on osi and confirm what uoguide states that would be great

If we are going to fix champ spawns to osi levels the champions should also be like osi not just the spawn
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Reetus
Posts: 191

Re: Update January 29, 2017 - Champion Spawns

Post by Reetus »

I remember on OSI that Rikktor's area earthquake would kill everyone in range when it went off, here you can just stand next to it and harm it to death.
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Alhimikut
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Re: Update January 29, 2017 - Champion Spawns

Post by Alhimikut »

EoS please make an official poll about the new spawn changes so all the restlessness can be dealt with.
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CrazyAPP
Posts: 512

Re: Update January 29, 2017 - Champion Spawns

Post by CrazyAPP »

CrazyAPP wrote:I cant start T2A spawns, system message: The Champion of this region has already been challenged!
but I look at all the spawns of T2A, none been challenged.
The sever restarted, but T2A spawns cant start yet, and nothing of system message now.
page in game, but no GM online.
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