The Silvertiger wrote:Well, their thought probably is I'm getting enough back in life that I don't need to block (probably don't understand or are too lazy for counterattack) the enemy's hits... With running anatomy over parry they get an added di boost, as well... Or maybe they're too poor to afford pieces that put hci o their suit in other ways...
HCI on shield is certainly not for poor people though lol
Well, depends on if you're using the collection shield or not. I haven't seen many people using a hci shield, for pvm, that wasn't collection.
Counterattack is needed mostly on spawns or long 1x1 fights (Peerless/ML named monsters) so when they use anatomy over parry, they are probably farming gold on something like spiders/wisps where they can kill them in 1-2 hits and in this case anatomy can be better then parry.
Peerless Hunter
Guide to Whammy - viewtopic.php?f=10&t=314
My youtube channel - /watch?v=sx5zGCbILtA
Weekly Bedlam Spawns - viewtopic.php?f=2&t=9131
you can make a steam macro for it now that they added the buff to gump .
also i used shield when i was gold farming with my sampire.
I've said it before many times. There is no 1 template/suit/setup that does everything perfectly in this game. That goes for pvp and pvm. Always adjust to what you plan on doing. Use guides to help you but dont depend on them 100%.
;
finditem QON C_ , #backpackid
IF #FINDKIND = -1
{
display ok You don't have a bushido book. Get one and restart.
}
set #lobjectid #findid
wait 5
event macro 17 0
wait 10
contpos 0 0
wait 10
click 260 59 mc
wait 10
click 256 79 g
wait 10
click 300 80 p
wait 10
contpos 807 0
wait 5
click 154 28 r
wait 5
mainloop:
if A in #charstatus
{
goto mainloop
}
if #mana < 5
{
goto mainloop
}
savepix 837 12 1
if #pixcol <> 4860366
{
event macro 15 148
wait 15
}
goto mainloop
EasyUO - this keeps counter-attack active without depending on a steam macro to be running.
Tanya posted a thread how-to fix your counter attack in Steam. I personally have found running Counter Attack in EasyUO by itself to be more effective than to try and throw it into my already complicated attack macros.
On the topic of other templates, since it's been a while since I read through all the replies to this thread, I am a huge advocate for several other templates:
If you were to ask me, I would still tell you that I believe sampire is the most versatile build over-all, but regretfully every persons opinion will always weighs the same, so do what's fun for you in the end.
The game is 20 years old, I am fairly sure we are all here either because it's fun or because we are simply trapped here by our own volition
Thanks everyone for making this such a successful thread and discussion. I have learned much myself about my own character here