Verification Needed Weapon Swing Rate
Weapon Swing Rate
On demise when you equip a weapon your swing timer is reset based off the new weapon and you have to wait an entire cycle of swing without swinging before being able to swing again.
On OSI when you swing your weapon un-equip it and equip another your swing timer is based off your last weapon equiped and last actual swing. So If i swung a dagger swapped to my heavy crossbow and swung after requiping my heavy i would almost swing instantly. Same goes if i were to swing with a heavy cross bow unequip it and put on a dagger to swing i would have to wait about 2 seconds to swing the dagger.
TL:DR
demise
swing timer reset the second you equip a weapon.
osi
swing timer resets based off your last weapon swung not reset when equiping a weapon.
On OSI when you swing your weapon un-equip it and equip another your swing timer is based off your last weapon equiped and last actual swing. So If i swung a dagger swapped to my heavy crossbow and swung after requiping my heavy i would almost swing instantly. Same goes if i were to swing with a heavy cross bow unequip it and put on a dagger to swing i would have to wait about 2 seconds to swing the dagger.
TL:DR
demise
swing timer reset the second you equip a weapon.
osi
swing timer resets based off your last weapon swung not reset when equiping a weapon.
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Re: Weapon Swing Rate
bump if anyone wants to test this on osi i dont know if its still accurate but it was up till SA
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Re: Weapon Swing Rate
bump
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- The Silvertiger
- Posts: 4469
Re: Weapon Swing Rate
What you'll need: osi proof or publish notes stating the change.
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Re: Weapon Swing Rate
There was no change if someone has an osi account its a pretty easy test. last time i tried to log into live server it didnt let me.
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Re: Weapon Swing Rate
Loler wrote:There was no change if someone has an osi account its a pretty easy test. last time i tried to log into live server it didnt let me.
Loler wrote:bump if anyone wants to test this on osi i dont know if its still accurate but it was up till SA
Go make a free account and show us.The Silvertiger wrote:What you'll need: osi proof or publish notes stating the change.
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Re: Weapon Swing Rate
last time i tried to log into live server it didnt let me.
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Re: Weapon Swing Rate
up
PM me or contact me on discord mortoburger#5040
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Re: Weapon Swing Rate
Go make a free account and show us.The Silvertiger wrote:Loler wrote:There was no change if someone has an osi account its a pretty easy test. last time i tried to log into live server it didnt let me.Loler wrote:bump if anyone wants to test this on osi i dont know if its still accurate but it was up till SAThe Silvertiger wrote:What you'll need: osi proof or publish notes stating the change.
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Re: Weapon Swing Rate
Take it doooooown! "Do not share your account information" is one of the rules. :S
Made In Quebec wrote:Some people's pleasure are sticking vegetables up their asses. While it's not my personal cup of tea, they can do as they please, since it's their asshole's and not mine, and I will not judge them.
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Re: Weapon Swing Rate
Yep.
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Re: Weapon Swing Rate
Lol ok it gets taken down super weird but w.e. I have the proof so whichever Dev has any interest in fixing it PM me I guess
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- The Silvertiger
- Posts: 4469
Re: Weapon Swing Rate
Just edit it and repost...Vitek- wrote:Lol ok it gets taken down super weird but w.e. I have the proof so whichever Dev has any interest in fixing it PM me I guess
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Re: Weapon Swing Rate
Tbh too lazy to reupload if a dev actually wants to fix it they can PM me. Can do enough work as is with an archer so idrc
Discord: Critical#2911
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Re: Weapon Swing Rate
Bump
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