Search found 220 matches

by DG
July 1st, 2022, 6:34 am
Forum: PVP Discussion
Topic: hi everyone
Replies: 7
Views: 22753

Re: hi everyone

Welcome Back!
We miss you!
by DG
June 29th, 2022, 2:59 am
Forum: Bug Reports
Topic: Moving shot vs elemental damage
Replies: 13
Views: 18528

Re: Moving shot vs elemental damage

Personally recommend add 25 hci cap to moving shoot.Too brainless for archers moving shot gank. It will be a custom change,though. What is custom changes? Anything that is not osi accurate or past the cutoff. A custom pvp change is always risky.Osi pvp settings are made by pro gms and tested by a l...
by DG
June 23rd, 2022, 5:25 am
Forum: Bug Reports
Topic: Moving shot vs elemental damage
Replies: 13
Views: 18528

Re: Moving shot vs elemental damage

Personally recommend add 25 hci cap to moving shoot.Too brainless for archers moving shot gank.

It will be a custom change,though.
by DG
June 23rd, 2022, 5:22 am
Forum: General Discussion
Topic: Fix your shard
Replies: 14
Views: 17185

Re: Fix your shard

End game weapons come from hw runics.Botting runics is very profitable.Very reasonable for almost every one botting these runics. No doubt botting makes the shard look less active and Afk checking won't help a lot for this situiation.We should offer other alternatives to get runics. For example make...
by DG
May 26th, 2022, 1:24 am
Forum: PVP Discussion
Topic: General Action Delay And Automation
Replies: 4
Views: 8219

Re: General Action Delay And Automation

In my opinion,demise pvp is always involved with scripts.Even back to the days of razor,there were modded razor and other things.All powerful scripting platforms.The difference is,nowadays most players can get access to such platforms which only a few players could make use of before.From some persp...
by DG
May 24th, 2022, 10:17 am
Forum: PVP Discussion
Topic: General Action Delay And Automation
Replies: 4
Views: 8219

General Action Delay And Automation

To this day,we have to acknowledge that automation of pvp is inevitable.However there is still something we can do on server side to reduce the effectiveness of automation. Increasing general action delay to one second should be one. The advantage of automation is speed.Machines are way faster than ...
by DG
March 23rd, 2022, 8:43 am
Forum: Closed
Topic: Packet throttling
Replies: 2
Views: 9797

Packet throttling

https://discord.com/channels/227914885776801792/932404062056493076/941381231558397962 When you are running or spinning for a while,your ingame ping will increase significantly and your next action will be much slower.Ingame ping will become normal when you stop or cast a spell or do a resync.I used ...
by DG
March 23rd, 2022, 8:09 am
Forum: General Discussion
Topic: Demise History
Replies: 112
Views: 363058

Re: Demise History

Tony and Tortu found these runics in a very very small idoc.They didnt expect to find those godlike items.They reported it and got banned for it.LOL.

Tortu is from Chile.He is a pilot in real life.Both Tony and Tortu are close friends of my guildmates.Thats where i heared this amazing story from.
by DG
February 22nd, 2022, 2:21 am
Forum: Test Center
Topic: TC Update February 5, 2022
Replies: 30
Views: 60979

Re: TC Update February 5, 2022

I would like to remind this would be a custom change.If everyone agrees,maybe we can give it a try.If there is no consensus,we should consider it very carefully. So for faction changes,it looks there is no disagreement,which is very unusual,i think they are good to go. But for pots and general actio...
by DG
February 8th, 2022, 12:49 am
Forum: Test Center
Topic: TC Update February 5, 2022
Replies: 30
Views: 60979

Re: TC Update February 5, 2022

We could make it fel only.So PvM activities wont be slowed.

It seems better to follow OSI standards while making PvP changes,provided there is no consensus.
by DG
February 7th, 2022, 2:55 am
Forum: Test Center
Topic: TC Update February 5, 2022
Replies: 30
Views: 60979

Re: TC Update February 5, 2022

Tested on TC.Here are my 2 cents. 1)There seems to be a bug to use potions on the ground.There is no line of sight check.You can literally chug a heal potion on the ground even if there is a door in between. 2)I recommend this 1 sec delay applied to everything,just the same as the general action del...
by DG
November 9th, 2021, 10:48 am
Forum: Bug Reports
Topic: Mortal Strike Delay PLZ
Replies: 11
Views: 16274

Re: Mortal Strike Delay PLZ

Would you please explain this I don’t quite understand. My argument purely comes from my own pvp experience.I have almost fought every active pvp archer on this shard as a mage.Before that,i mained an archer for years,got many wins on it.My conclusion so far is that mages are capable of handling ar...
by DG
November 8th, 2021, 4:13 pm
Forum: Bug Reports
Topic: Mortal Strike Delay PLZ
Replies: 11
Views: 16274

Re: Mortal Strike Delay PLZ

I have been an archer for years.Now I main a mage. From my experience and understanding of the game,mages are no underdogs compared to archers under current game mechanics. You should play tactic mages in order to compete with archers,especially in 1 on 1 scenarios. Chaining mortal is for sure annoy...
by DG
September 20th, 2021, 3:14 am
Forum: PVP Discussion
Topic: Demise PVP DEAD?
Replies: 5
Views: 11696

Re: Demise PVP DEAD?

Chinese players never quit. It was just me took a break for real life reasons. Now I'm back and still enjoy the pvp with new templates. And I heard my guildmates are killing everyone during asian prime time😂 Every time I come back,I can always find something new in this game. Maybe ppl just need to ...
by DG
September 7th, 2021, 3:22 pm
Forum: PVP Discussion
Topic: Demise PVP DEAD?
Replies: 5
Views: 11696

Re: Demise PVP DEAD?

Pvp is still there. Go making some spawns .Raids and ganks are still very likely to happen. In later asian evenings, you may see around 20 ppl fighting.

Wish pvp more active too.

Reverting casting isn't the option though...