Search found 343 matches
- January 20th, 2022, 1:19 pm
- Forum: General Discussion
- Topic: Building Restrictions?
- Replies: 1
- Views: 2020
Re: Building Restrictions?
The placement of castles and keeps is only disabled in Malas. You may notice there are, however, some castles and keeps in Malas. These were either placed before this restriction was added (November 2009), or rarely they are given out as an event prize. Their placement is unrestricted in Felucca, Tr...
- January 15th, 2022, 12:23 am
- Forum: Shard News
- Topic: Update January 14, 2022
- Replies: 0
- Views: 8297
Update January 14, 2022
We will be performing server maintenance tonight during the scheduled server restart. As a result, the server will take a bit longer to start back up. (It should be delayed no more than 30 minutes.) After the server restart, the following changes will go into effect: Added the Monster Stealables sys...
- December 13th, 2021, 2:27 am
- Forum: Razor Support
- Topic: 등록하였지만 게임접속하면 계속 등록하라고 뜨고 끊깁니다.
- Replies: 1
- Views: 6095
Re: 등록하였지만 게임접속하면 계속 등록하라고 뜨고 끊깁니다.
Please make sure you have enabled "Negotiate features with server":
- October 16th, 2021, 12:38 pm
- Forum: General Discussion
- Topic: server still down?
- Replies: 3
- Views: 1944
- October 16th, 2021, 3:19 am
- Forum: Shard Events
- Topic: Halloween 2021 (Act 2)
- Replies: 7
- Views: 8859
Re: Halloween 2021 (Act 2)
Please note: The Wraith High Priest now drops its special rewards based on damage done to the entire spawn (much like a champion spawn). Doing more damage in the rooms leading up to the boss, and to the boss itself, increases the chance to get a reward. Some other things have changed in the town as ...
- October 8th, 2021, 12:07 pm
- Forum: General Discussion
- Topic: Server crashed
- Replies: 3
- Views: 2053
Re: Server crashed
We are working on the issue now and expect the shard to be running again within the hour.
Edit: The shard is now back online.
Edit: The shard is now back online.
- September 8th, 2021, 10:23 pm
- Forum: General Discussion
- Topic: issues with logging in
- Replies: 5
- Views: 3170
Re: issues with logging in
Is Razor failing to start the UO client altogether? We have just released a compatibility fix for Razor for client version 7.0.91.15, see this thread: https://www.uogdemise.com/community/vie ... 21&t=31871
- September 8th, 2021, 10:18 pm
- Forum: Razor Support
- Topic: Razor and client 7.0.91.15
- Replies: 0
- Views: 9025
Razor and client 7.0.91.15
A compatibility issue has been fixed in Razor to support UO client 7.0.91.15. This issue has been resolved in Razor version 1.0.14.12. There is currently a problem with Razor's automatic update system, and as a result Razor may not be updating to this new version automatically. If you wish to use Ra...
- August 23rd, 2021, 12:27 am
- Forum: Razor Support
- Topic: Razor refuses to open
- Replies: 1
- Views: 6396
Re: Razor refuses to open
Razor only supports the Classic Client (available here). It cannot be used with the Enhanced Client.
- August 22nd, 2021, 11:50 pm
- Forum: Shard News
- Topic: Server Address Change
- Replies: 0
- Views: 11313
Server Address Change
We would like to inform everyone that we will soon be moving away from the old login address (login.uodemise.com), and only support the new login address (login.uogdemise.com) going forward. The new login address has been in use since we launched the forums on this domain, so chances are most player...
- June 28th, 2021, 1:39 pm
- Forum: Closed
- Topic: Enchanted Apple to remove paralyze effect
- Replies: 1
- Views: 5288
Re: Enchanted Apple to remove paralyze effect
It would remove paralyze if you could use it, however being paralyzed prevents you from eating the apple. I just tried on an official shard and it also doesn't let you use an Enchanted Apple when paralyzed: https://i.imgur.com/PnxPBue.png I cannot find any sources indicating this was different at an...
- June 28th, 2021, 1:07 pm
- Forum: Bug Reports
- Topic: fixing somethings 'osi like' is wrong
- Replies: 7
- Views: 11999
Re: fixing somethings 'osi like' is wrong
it's completely wrong to fix just a few things to be 'osi like', if we don't have other stuff 'osi like' to balance everything. there is whole contex to be analyzed before 'patching' something. This is of course a valid and important point to consider whenever changes are made. However: for example...
- June 26th, 2021, 1:08 am
- Forum: Shard News
- Topic: Update June 25, 2021
- Replies: 1
- Views: 7193
Re: Update June 25, 2021
New mana regeneration formula (as of June 25, 2021): if Meditation >= 100: MedPoints = (Int + Meditation * 3) * 0.0275 if Meditation < 100: MedPoints = (Int + Meditation * 3) * 0.025 if wearing meditation-blocking armor: MedPoints = 0 FocusPoints = Focus * 0.05 if you are in Vampiric Embrace: FormP...
- June 26th, 2021, 1:08 am
- Forum: Shard News
- Topic: Update June 25, 2021
- Replies: 1
- Views: 7193
Update June 25, 2021
The following changes have been made during tonight's server restart: Weapon hit effects no longer go off when a hit is parried. ( Bug report ) Specifically, this applies to: Hit Life Leech (including Curse Weapon, Vampiric Embrace) Hit Mana Leech (including Wraith Form) Hit Stamina Leech Hit Physic...
- August 30th, 2020, 3:22 pm
- Forum: Shard News
- Topic: Shard Network Issues
- Replies: 1
- Views: 7785
Re: Shard Network Issues
The issue appears to have occurred at the Tier 1 internet provider CenturyLink, affecting multiple services routing through their network. They are reporting the issue has now been resolved.