Teleport / Shadow Jump Near Houses

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Bama
Bug Hunter
Posts: 3611

Teleport / Shadow Jump Near Houses

Post by Bama » August 22nd, 2019, 12:07 pm

There is this report
https://www.uogdemise.com/community/vie ... =14&t=6427

But I am not sure what is being accepted with it


On Demise you can teleport right up to a house on all sides
You can not do this on OSI
This was reported and fixed when PSZ was running the place
I am not sure when or why it was reverted

On Demise
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Bama
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Re: Teleport

Post by Bama » August 22nd, 2019, 12:31 pm

On OSI it looks like it is 4 tiles though 5 is what I remember
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Bama
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Re: Teleport

Post by Bama » August 22nd, 2019, 12:36 pm

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Eos
Demise Administrator
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Re: Teleport

Post by Eos » August 23rd, 2019, 12:32 pm

The other report was accepted to fix both teleport and shadow jump near houses. (It should not allow you, as illustrated above.)

The teleport spell has never had this check on Demise, as far as I can tell. Shadow jump checks it, since December 2010 (however for the first month it was incorrect and actually checked the location you're teleporting from, the current implementation seems to not check all sides and has an incorrect range).

I will mark this report as accepted instead of the other one, as this one is more clear and provides OSI data. :)
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april0395
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Re: Teleport / Shadow Jump Near Houses

Post by april0395 » August 23rd, 2019, 9:21 pm

Maybe there needs to be another report for this, but why is that pig blue?
Made In Quebec wrote:Some people's pleasure are sticking vegetables up their asses. While it's not my personal cup of tea, they can do as they please, since it's their asshole's and not mine, and I will not judge them.
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Bama
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Re: Teleport / Shadow Jump Near Houses

Post by Bama » August 23rd, 2019, 9:40 pm

april0395 wrote:
August 23rd, 2019, 9:21 pm
Maybe there needs to be another report for this, but why is that pig blue?
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