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Weapon HIT Properties is working when parried

Posted: February 18th, 2021, 5:59 am
by 3dot
Here is working even then parried...

Right workly:
All weapon hits property (hld, hitspell, ...) are missed when parried at Osi.

Osi Test:
https://youtu.be/xMW5d_2hNBQ

Re: Weapon HIT Properties is working when parried

Posted: February 25th, 2021, 8:52 pm
by 3dot
I was checking both codes Runuo Code and Servuo Code (BaseWeapon.cs -> CheckParry Method).

It's basically same code without masteryskill, but servuo code has this:

Code: Select all

                if (shield != null && success)
                {
                    shield.LastParryChance = (int)(chance * 100);
                    shield.InvalidateProperties();
                }
...

                if (success)
                {
                    weapon.LastParryChance = (int)(chance * 100);
                    weapon.InvalidateProperties();
                }
Fonts:
Runuo Code: https://github.com/runuo/runuo/blob/mas ... eWeapon.cs
Servuo Code: https://github.com/ServUO/ServUO/blob/0 ... n.cs#L1425

Re: Weapon HIT Properties is working when parried

Posted: March 11th, 2021, 11:55 pm
by 3dot
Bump, what is it missing?

Re: Weapon HIT Properties is working when parried

Posted: March 25th, 2021, 7:16 pm
by Dysis
Greetings player, We are currently working on it.

Re: Weapon HIT Properties is working when parried

Posted: April 24th, 2021, 12:55 pm
by 3dot
Bump? Almost 2 month... There has a video about how it should work. Demise isnt working as video.. There is a code about what it is missing...

Re: Weapon HIT Properties is working when parried

Posted: May 10th, 2021, 1:41 am
by 3dot
Dysis wrote: March 25th, 2021, 7:16 pm Greetings player, We are currently working on it.
???

Re: Weapon HIT Properties is working when parried

Posted: June 26th, 2021, 2:42 am
by 3dot
Thank you for update @eos @Dysis

Re: Weapon HIT Properties is working when parried

Posted: July 1st, 2021, 5:08 am
by mguerine
Not sure if its a bug, but after the recent changes velocity is still hiting the opponent even when an attack is parried.

Re: Weapon HIT Properties is working when parried

Posted: July 20th, 2021, 9:39 pm
by Dysis
mguerine wrote: July 1st, 2021, 5:08 am Not sure if its a bug, but after the recent changes velocity is still hiting the opponent even when an attack is parried.
You might be right, noted down.

Re: Weapon HIT Properties is working when parried

Posted: November 8th, 2021, 12:58 pm
by mguerine
Dysis wrote: July 20th, 2021, 9:39 pm
mguerine wrote: July 1st, 2021, 5:08 am Not sure if its a bug, but after the recent changes velocity is still hiting the opponent even when an attack is parried.
You might be right, noted down.
Any update? Velocity is still hiting even when the attack is parried. :)

Re: Weapon HIT Properties is working when parried

Posted: November 16th, 2021, 7:04 pm
by Dysis
mguerine wrote: November 8th, 2021, 12:58 pm
Dysis wrote: July 20th, 2021, 9:39 pm
mguerine wrote: July 1st, 2021, 5:08 am Not sure if its a bug, but after the recent changes velocity is still hiting the opponent even when an attack is parried.
You might be right, noted down.
Any update? Velocity is still hiting even when the attack is parried. :)
Should be fixed in next update.