About thiefs .....

General discussion pertaining to the Demise shard. Off-topic posts will be moderated.
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Mina_Moonlight
Posts: 166
Location: Belgium

About thiefs .....

Post by Mina_Moonlight »

Alot of us prob has a thief , i play it somethimes and its fun , but i must say .... the game in general lack to make it more appealing ...

-Stealing from players is kinda useless due all blessed and insurance.
(sure i could gearup ,die and pay 6 k for insurance but for what.... a few pots,apples,bandies? , yes i know what your going to say .... steal powerscrolls .... i try ...but always end up at beeing ganged )

-stealables are ugly and none would buy it or use it as housedecoration .exept the ruined painting.

Add something to attract thiefs gameplay .... how i dont know but am pretty sure some might have some good ide's....


what do you ppl think? suggestions? post below!
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Bama
Bug Hunter
Posts: 4617

Re: About thiefs .....

Post by Bama »

Add in being able to steal from monsters
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Reetus
Posts: 191

Re: About thiefs .....

Post by Reetus »

Faction artifacts made stealing sigils and purifying them for points worthwhile.

Bring on faction artifacts.
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Bad Religion
Posts: 2597

Re: About thiefs .....

Post by Bad Religion »

hz guy has a bot that sits in star room afk and steals 120 powerscrolls with gate gump open so can never be caught. Maybe you can do the same, or better yet wait for him to steal and steal from him! jk his script is too fast
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ZigZag
Posts: 64

Re: About thiefs .....

Post by ZigZag »

kinda the dumbest thread ive ever read
desalonne
Posts: 439

Re: About thiefs .....

Post by desalonne »

Reetus wrote:Faction artifacts made stealing sigils and purifying them for points worthwhile.

Bring on faction artifacts.
This. Bring back the faction system that IN ALL SERIOUSNESS made pvp SO much more exciting. Town fights/faction base raids, so on and so forth by far were some of the best fights AOS/ML had. bring it back. bring it back.
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Amish Hammer
Posts: 1509
Location: Philly

Re: About thiefs .....

Post by Amish Hammer »

run around and steal from all the afk farmers in fel. I am fairly sure that their auto looter scripts are not good enough to insure all the stuff they pull, and if it did that would be a horrible idea because someone could just kill them and get like 40k insurance with the gold on them and their bags of sending and the loot.

but either way, stealing bags of sending then reselling them, i feel like thatd be pretty profitable.
Discord: Amish#1299
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zulu2401
Posts: 2009

Re: About thiefs .....

Post by zulu2401 »

Amish Hammer wrote:run around and steal from all the afk farmers in fel. I am fairly sure that their auto looter scripts are not good enough to insure all the stuff they pull, and if it did that would be a horrible idea because someone could just kill them and get like 40k insurance with the gold on them and their bags of sending and the loot.

but either way, stealing bags of sending then reselling them, i feel like thatd be pretty profitable.
It's more fun just to kill them and take everything.
jackie moon2
Posts: 186

Re: About thiefs .....

Post by jackie moon2 »

Stealing power scrolls and arties makes stealing fun, you are just not doing right. If you don't turn into a ostard after you steal, you are going to get ganked.
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Otim O'Connel
Posts: 435

Re: About thiefs .....

Post by Otim O'Connel »

Eh.. The monster stealables system is kinda cool but, out of era
http://www.uoguide.com/Monster_Stealables
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thewhitezone
Posts: 248

Re: About thiefs .....

Post by thewhitezone »

Mina_Moonlight wrote: -Stealing from players is kinda useless due all blessed and insurance.
(sure i could gearup ,die and pay 6 k for insurance but for what.... a few pots,apples,bandies? , yes i know what your going to say .... steal powerscrolls .... i try ...but always end up at beeing ganged )
not true, yesterday a thief took 120 disco from me and 120 sword from my mate, he was very good, probably u need to improve
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Mina_Moonlight
Posts: 166
Location: Belgium

Re: About thiefs .....

Post by Mina_Moonlight »

well i still steal all manualy, no script of preset macro, so it takes time to attempt to steal a item...and target needs to stay a few sec still .

i dont know anny decent macro or script to steal specific stuff hehe perhaps i should look into this
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Mr Straitions
Posts: 652

Re: About thiefs .....

Post by Mr Straitions »

desalonne wrote:
Reetus wrote:Faction artifacts made stealing sigils and purifying them for points worthwhile.

Bring on faction artifacts.
This. Bring back the faction system that IN ALL SERIOUSNESS made pvp SO much more exciting. Town fights/faction base raids, so on and so forth by far were some of the best fights AOS/ML had. bring it back. bring it back.
Here we go lol
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Shallan
Posts: 1483

Re: About thiefs .....

Post by Shallan »

Stealing got nerferd so... if some still steal from u then u need to improve cause u ... ekhm suck.
Its just in general not to some one so.
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The Silvertiger
Posts: 4469

Re: About thiefs .....

Post by The Silvertiger »

Idea: Check spawns. When boss is up pull bars and snoop the bag of the person who you thought did the most damage to the spawn. If you're not sure guess. Stay close enough for the bag to stay open, but far enough to miss a wither. You can dodge the thunderstorms too. As the boss is redlining get close to your target. When the boss dies, steal their goodies...
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