Now that the cast is somewhat done, can we please talk about archers damage?

General discussion pertaining to the Demise shard. Off-topic posts will be moderated.
User avatar
The Silvertiger
Posts: 4469

Re: Now that the cast is somewhat done, can we please talk about archers damage?

Post by The Silvertiger »

zulu2401 wrote: September 19th, 2019, 4:19 pm Fixed. Grammar nazi can't get me now
:popcorn:
Never forget June 4th 1989!
Selling List & Vendor

"Screenshots will never be used as evidence but more of a reference tool for us to help in our investigations."
User avatar
Facko
Posts: 697

Re: Now that the cast is somewhat done, can we please talk about archers damage?

Post by Facko »

Balance? What's that?!

Is that why I quit playing?

Nearly 14 years later and I still don't know...
ultio mea est
zulu2401
Posts: 2009

Re: Now that the cast is somewhat done, can we please talk about archers damage?

Post by zulu2401 »

Arden wrote: September 6th, 2019, 4:09 am Dmg is wrong.

Specials that are Stacked (mortal over a mortal) should be less

No archery wep should have more than 25% leech (I have to check era for this)

Swing timer after stopped movement is non existent ( should have a recovery like casting)

I could keep going but I’ve made this post already and no one cares.
I agree. Heartwood made archers OP even against the old casting.
Post Reply