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Re: Update April 1, 2019

Posted: April 1st, 2019, 2:51 pm
by LendariuM
Josh wrote:
LendariuM wrote:
Eos wrote:The following change has been made, effective immediately at the time of posting:
  • OSI casting has been enabled in all of Felucca.

How will be the balacing in between archery vs magery ?

Othwewise pvp will be focused in archey skill only, which is sux ...
Nah they nerfed archers with the cu fix, they’re more vulnerable to dismounts or will switch to ninja which means less damage and healing.

Also, we fought like 6 archers 2 dexxers 3 mages from chn (11) vs (6) 4 mages 1 archer 1 dexxer on osi casting in ocollo about a month ago, the archers weren’t significantly worse than they are on demise casting.
I have a highlight video of it if you’d like to watch

It’s just harder to kill them solo Bc if they time their swings they can disrupt you sometimes but bandages slip so they’re killable (most will run away but that’s not unique to osi casting).

Edit: also this buffs Melee dexxers, bc they can kill mages now (which was the primary reason they weren’t viable is Bc mages could outheal easily). And Melee dexxers counter archers Bc they can disarm/bleed.


Ok, worse, is the true blind that doesn´t want to see ...

Re: Update April 1, 2019

Posted: April 1st, 2019, 2:57 pm
by Skrillex
DG wrote:
LendariuM wrote: Othwewise pvp will be focused in archey skill only, which is sux ...
It won't happen.

Even with 200+ ping,i wish my guild has more good mages.That is years of archer PvP experience.
Another aprils fools joke, your guild is full of archers wtf

Re: Update April 1, 2019

Posted: April 1st, 2019, 3:03 pm
by The Silvertiger
Truth is that coordinated synching of 4 mages will always beat 4 archers. Good rng included. 0 FC included.

Re: Update April 1, 2019

Posted: April 1st, 2019, 3:06 pm
by Amish Hammer
Doesnt effect me, but thanks for the update! They will stop crying for it now.

Re: Update April 1, 2019

Posted: April 1st, 2019, 3:19 pm
by Josh
The Silvertiger wrote:0 FC included.
Eh nah you need FC they’ll run out of range.

Re: Update April 1, 2019

Posted: April 1st, 2019, 4:08 pm
by desalonne
LendariuM wrote:
Eos wrote:The following change has been made, effective immediately at the time of posting:
  • OSI casting has been enabled in all of Felucca.

How will be the balacing in between archery vs magery ?

Othwewise pvp will be focused in archey skill only, which is sux ...
One thint at a time. In order to make the balance changes needed that have been discussed with the osi casting change they needed to implement the osi casting so they can then focus on fixing the other issues that come with that. Archers will be a tiny bit strong for a duration of time but as they patch and fix the balance around the new casting everything will improve overall. Casting was just the first (big) step towards the needed fixes.

Re: Update April 1, 2019

Posted: April 1st, 2019, 4:10 pm
by Alvin
BRITANIA FOR BRITANIANS !!!!!

Re: Update April 1, 2019

Posted: April 1st, 2019, 4:18 pm
by Loler
Everyone thought this was an April fools joke too

https://www.uogdemise.com/community/vie ... =4&t=21403

Re: Update April 1, 2019

Posted: April 1st, 2019, 4:21 pm
by The Silvertiger
Tbh, I'm hoping this is because it still needs correction of certain timing inaccuracies posted by several players.

Re: Update April 1, 2019

Posted: April 1st, 2019, 4:26 pm
by Josh
The Silvertiger wrote:Tbh, I'm hoping this is because it still needs correction of certain timing inaccuracies posted by several players.
I don’t think implementing it is a huge issue, Bc I think it’s useable for field fighting. But I agree some of the issues will need to be worked out in the future if possible. Most the issues I have with it are only really relavant to dueling.

Re: Update April 1, 2019

Posted: April 1st, 2019, 5:06 pm
by TheUnknown0617
Loler wrote:Everyone thought this was an April fools joke too

https://www.uogdemise.com/community/vie ... =4&t=21403
Nah the April's fools joke that year was the barrel pieces everyone was trying to figure out and all it did was make a green barrel and that's when they announced cub after everyone spent a couple hours farming the pieces for no reason lol

Re: Update April 1, 2019

Posted: April 1st, 2019, 9:01 pm
by Legacy
LendariuM wrote:
Eos wrote:The following change has been made, effective immediately at the time of posting:
  • OSI casting has been enabled in all of Felucca.

How will be the balacing in between archery vs magery ?

Othwewise pvp will be focused in archey skill only, which is sux ...
Archers are weaker now that they can't have turbo mini heal spamming healbots behind them.

Re: Update April 1, 2019

Posted: April 1st, 2019, 9:22 pm
by The Silvertiger
Eos wrote:The following change has been made, effective immediately at the time of posting:
  • OSI casting has been enabled in all of Felucca.
Can you tell us what other updates you implemented? Also, are there any other updates you haven't posted? I noticed one was a negotiate features update.

Re: Update April 1, 2019

Posted: April 1st, 2019, 9:47 pm
by kobra
Don't like it, please keep demise old school

Re: Update April 1, 2019

Posted: April 1st, 2019, 11:00 pm
by Bama
Bama wrote:But what about the children?
Vitek- wrote:U fucking kids are fucking shit
And here I was all worried for no reason