Update June 14, 2019

UOGamers: Demise news will be posted here.
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Eos
Demise Administrator
Posts: 318

Update June 14, 2019

Post by Eos » June 15th, 2019, 12:48 am

The following changes have gone in effect during the server restart:
  • OSI casting changes in Felucca:
    • Spells cast after being disrupted are now subject to overcasting.
    • Improved accuracy of spell casting and delayed damage timers to reduce excessive randomness.
  • The AFK captcha window now opens more in the top left corner and sends a system message when it appears. (A GM is checking you for attendance. Please respond to the attendance pop-up.)
  • Town vendors will now accept gold in the bank as payment for purchases under 2,000 gold as well.
  • Town vendors, animal trainers, and the banker "withdraw" command will now take gold from bank checks as well as gold coins.
  • Corrected axle crafting requirement (1 board instead of 2).
  • Bravehorn can no longer be stabled.
  • Fixed phantom house signposts sometimes appearing after house customization.
Eos
UOGDemise - Administrator

Please do not PM me for general support.
If you are experiencing game issues please page for a staff member in-game.

Thank you for your continued support of UOG: Demise.

Josh
Posts: 1314

Re: Update June 14, 2019

Post by Josh » June 15th, 2019, 12:54 am

Eos wrote: Bravehorn can no longer be stabled.
Thank god you fixed this game-breaking bug!

Maloskies
Posts: 1413

Re: Update June 14, 2019

Post by Maloskies » June 15th, 2019, 1:10 am

Eos wrote: Town vendors will now accept gold in the bank as payment for purchases under 2,000 gold as well.
Town vendors, animal trainers, and the banker "withdraw" command will now take gold from bank checks as well as gold coins.
This QOL change is actually really nice :) thanks.

Also
Thank you for putting more time into fixing the casting, hopefully it's here to stay
Discord: Maloskies#2094

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Bama
Bug Hunter
Posts: 4074

Re: Update June 14, 2019

Post by Bama » June 15th, 2019, 1:19 am

Josh wrote: Thank god you fixed this game-breaking bug!
Eos wrote:The following changes have gone in effect during the server restart:


[*] Corrected axle crafting requirement (1 board instead of 2).
Gabba Gabba Hey!!!

Valkyrie
Posts: 1096

Re: Update June 14, 2019

Post by Valkyrie » June 15th, 2019, 2:52 am

Bama wrote:
Josh wrote: Thank god you fixed this game-breaking bug!
Eos wrote:The following changes have gone in effect during the server restart:


[*] Corrected axle crafting requirement (1 board instead of 2).
I can save so much gold with this!!

Tbh no idea for what it can be used!
Don't gain the world and lose your soul; wisdom is better than silver or gold.


Discord: Maya/FireFly#0573
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Shallan
Posts: 1475

Re: Update June 14, 2019

Post by Shallan » June 15th, 2019, 4:23 am

Eos wrote:The following changes have gone in effect during the server restart:
  • OSI casting changes in Felucca:
    • Spells cast after being disrupted are now subject to overcasting.
    • Improved accuracy of spell casting and delayed damage timers to reduce excessive randomness.
  • The AFK captcha window now opens more in the top left corner and sends a system message when it appears. (A GM is checking you for attendance. Please respond to the attendance pop-up.)
  • Town vendors will now accept gold in the bank as payment for purchases under 2,000 gold as well.
  • Town vendors, animal trainers, and the banker "withdraw" command will now take gold from bank checks as well as gold coins.
  • Corrected axle crafting requirement (1 board instead of 2).
  • Bravehorn can no longer be stabled.
  • Fixed phantom house signposts sometimes appearing after house customization.
Thanks!
___________________________________

UABOF - Users against Bullshit on forum.

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Aj
Posts: 1402
Contact:

Re: Update June 14, 2019

Post by Aj » June 15th, 2019, 4:43 am

OSI casting changes in Felucca:
Spells cast after being disrupted are now subject to overcasting.
Improved accuracy of spell casting and delayed damage timers to reduce excessive randomness.
The AFK captcha window now opens more in the top left corner and sends a system message when it appears. (A GM is checking you for attendance. Please respond to the attendance pop-up.)

thanks
In me the tiger sniffs the rose
skype:aj-tong1983
black cat#1513

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The Silvertiger
Bug Tester
Posts: 4372

Re: Update June 14, 2019

Post by The Silvertiger » June 15th, 2019, 5:42 am

Is pet AI on the docket soon? I have several things to report.
Never forget June 4th 1989!
.


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Alvin
Posts: 610

Re: Update June 14, 2019

Post by Alvin » June 15th, 2019, 6:15 am

Thanks!
"To be stupid, selfish, and have good health are three requirements for happiness, though if stupidity is lacking, all is lost."
~Gustave Flaubert

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Duque
Posts: 432

Re: Update June 14, 2019

Post by Duque » June 15th, 2019, 7:53 am

thanks for updates
"Los que no aprenden de la historia estan condenados a repetirla"
"Who don't learn from history is condemn to repeat it"

Demise' Discord channel
Duque#6737

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tank
Posts: 532

Re: Update June 14, 2019

Post by tank » June 15th, 2019, 11:02 am

Ty for update, but looks like frc bug is still here, isn`t it?

Grifo
Posts: 1558

Re: Update June 14, 2019

Post by Grifo » June 15th, 2019, 12:41 pm

Cast not close osi-cast yet :(
:arrow: MY (new) BUYING LIST - viewtopic.php?f=7&t=29983

DG
Posts: 198

Re: Update June 14, 2019

Post by DG » June 15th, 2019, 1:46 pm

More accurate OSI casting!

Thanks for your effort.

Grifo
Posts: 1558

Re: Update June 14, 2019

Post by Grifo » June 15th, 2019, 1:48 pm

2/5 still better than 2/6
:arrow: MY (new) BUYING LIST - viewtopic.php?f=7&t=29983
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Bad Religion
Posts: 2595

Re: Update June 14, 2019

Post by Bad Religion » June 15th, 2019, 1:57 pm

Grifo wrote:2/5 still better than 2/6
2/4 still best, I would recommend all pvpers run 2/4 casting.
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