Razor source code

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dissident
Posts: 3

Razor source code

Post by dissident » August 26th, 2018, 8:27 am

Hi,

Would it be possible to get access to Razor latest source code? I would like to see how you fixed movement (walk action) in macros -the older version I am looking at keeps desyncing.

1.0.14.3 (January 3, 2014)
- Added -M command (shortcut for -Macro).
- Added -Info command.
- The light levels filter now restores the actual light level when disabled.
- Auto-stack resources at feet will now drop resources next to the character.
- Fixed movement in macros.
- Added spells filter.
- Added chivalry spells to spell formatting.
- Fixed occasional splash screen error message.
- Miscellaneous new packet compatibility fixes.


Thanks a lot!
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dissident
Posts: 3

Re: Razor source code

Post by dissident » August 29th, 2018, 2:08 pm

I am asking cause I am assuming it is open source?

hrs024
Posts: 2634

Re: Razor source code

Post by hrs024 » August 29th, 2018, 8:27 pm

bro good luck
DISCORD NAME hrs024 #0656

dissident
Posts: 3

Re: Razor source code

Post by dissident » August 31st, 2018, 12:44 pm

brov thanks brov

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Reetus
Posts: 173

Re: Razor source code

Post by Reetus » October 23rd, 2018, 1:46 pm

dissident wrote:Hi,

Would it be possible to get access to Razor latest source code? I would like to see how you fixed movement (walk action) in macros -the older version I am looking at keeps desyncing.

1.0.14.3 (January 3, 2014)
- Added -M command (shortcut for -Macro).
- Added -Info command.
- The light levels filter now restores the actual light level when disabled.
- Auto-stack resources at feet will now drop resources next to the character.
- Fixed movement in macros.
- Added spells filter.
- Added chivalry spells to spell formatting.
- Fixed occasional splash screen error message.
- Miscellaneous new packet compatibility fixes.


Thanks a lot!
LOL, I was interested myself after seeing this, so I took a look, the answer is easy, it just sends keystrokes and not packets...
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Calvin
Posts: 2530

Re: Razor source code

Post by Calvin » November 20th, 2018, 7:10 pm

where's this from, did you decompile razor?
AoS Paladin 4eva
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Made In Quebec
Posts: 688

Re: Razor source code

Post by Made In Quebec » November 20th, 2018, 9:07 pm

You have one here that is two years old.

https://github.com/msturgill/razor

If my memory serves me right, this guy is Mark, an ancient Admin of Hybrid, which probably had access to all this.

This would almost certainly not include latest modifications made by Eos, which I believe should be quite a few of them.

But on the other hand, it's possible that Mark messed up with it a bit and made fix's of his own.

Basically, this could be one hell of a mess lol
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