Arden wrote: ↑October 29th, 2019, 5:23 pm Ok - as someone that typically misses everything bc I play west coast. I think how the event was set up is fine. Random drop lasting hours. To get into a special boss for special loot. Totally fine.
The area required staff to move chars etc, and I would bet it was an instance so only one group at a time. So it all makes sense to me.
I do agree it would be cool to open it (or maybe just one boss a day) to anyone willing to farm some sort of key. You get one try per boss so that you can see it the content but not plug up the line. All for no reward. The reward is for farming the rare item.
I can post the full video in normal time i guess so you all can see the entirety of it, it’s just over 2 hours long... that’s an insane upload.
Imo one of the better bosses/events in demise. Even without the loot, totally fun.
That's what I'm saying. Finally something that looks insanely fun to do other than wait for hours for a boss that lasts 20 seconds. Let us see the content! Which is why I went crazy looking for a chance to do the dungeon lol. I offered 250kk on Sunday and would decline loot that was acquired. Truth be told I would have offered more but oh well.
The thought of an interesting dungeon that actually takes thought and effort... and actually feels like progression in a game that is 20 years old... gives me goosebumps man. Not lying.
It's such a shame. Halloween town was built SO WELL. Theres cool stuff like this all around yet no one really experiences the content like they should. I'd give suggestions and feedback but it would be the equalivant of talking to a wall.